Hello!
I am trying amimation morphing in OSG, and I found this example:
http://www.openscenegraph.org/projects/osg/browser/OpenSceneGraph/trunk/examples/osganimationmorph/osganimationmorph.cpp
I have collada 3D models, and since this example is morphing between 2 osg
models, I used the
and the stack trace:
kernel32.dll!7c812afb()
[Frames below may be incorrect and/or missing, no symbols loaded for
kernel32.dll]
kernel32.dll!7c812afb()
osg73-osgd.dll!osg::Geode::computeBound() Line 192 + 0x16 bytes
C++
Dear Cedric,
First of all thank you for the direct response!!
The message I receive is this:
Unhandled exception at 0x7c812afb in Template.exe: Microsoft C++ exception:
std::bad_cast at memory location 0x0012f650..
And it crashes at the:
Geode.cpp
at the function:
BoundingSphere
Dear Cedric,
Thank you very much for helping me!!
The code is exactly as the original, only change is the file names! But I am
attaching it anyway!
Also I forgot to mention, the number of vertices is exactly the same for both
files, as well as the number of drawables and so on, at least
Hi Cedric,
Once again thank you for taking the time to look into my issue!!
To be honest I don't really understand what you are saying :-/
Is there any related tutorial or example so that I can take an idea?
Thanks again!!
Anastasia
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To Sukender: thank you for your concern, but indeed your file has been removed,
at least for me, this is the message displayed at the thread you provided where
I guess the file was: The Extension '7z' was deactivated by an board admin,
therefore this Attachment is not displayed.
For the
Hi, I am also getting a similar error for another lib, although I have added it
at the linker input, when I build I get:
libboost_system-vc90-mt.lib(error_code.obj) : error LNK2019: unresolved
external symbol __imp___invalid_parameter_noinfo referenced in function
public: virtual class
WOW! Silly me :-/ I am such a newbie :-D
I was using all of the libs in both modes (e.g. osg.lib and osgd.lib) I guess I
shouldn't have had!!
I removed the ones without -d in the ending, and now everything links, compiles
and RUNS!! Well until next bug comes across ;-)
Thank you so much!!!
I guess you're right.. I am not really experienced, that's why I am so stuck on
this :-(
Where can I find the source files you submitted ?
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=38431#38431
Hello Sukender,
Thank you very much for your reply! I went through my collada file and all I
found related to either unit which you suggested should change are the
following two lines:
unit name=inch meter=0.0254/
wire_units0/wire_units
And then I looked for texture too:
texture
Hi!
I am facing the same problem, only difference I am using an export from 3ds max!
Did you finally solve this problem and how?
Thank you anyways!!
Anastasia
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=38383#38383
I am facing the exact same problem :-/
Any solution yet???
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=36272#36272
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