Hi,
I can confirm I am seeing this on Windows 7 x64, in addition, I am also seeing
an occasional driver crash.
Typically after running for about 4 or 5 hours, the video driver will shutdown
and the OS pops up a notification that says it is has been restarted. The OS
recovers but the applicati
Hi,
This issue with the warnings has now been resolved. I will put out an update
when we have another release candidate, most likely within the week.
Thank you!
Cheers,
Bradley
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___
Hi,
Thank you for testing, I have narrowed these errors down to the water
rendering, I will provide an update soon.
Thank you!
Cheers,
Bradley
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__
Hi,
Sounds like the SkyDome is in your shadow scene. This simplest way around this
is make the ephemeris a sibling to the shadow scene.
Thank you!
Cheers,
Bradley
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_
Hi,
Sorry it has been a crazy week!
I will go through our changes and submit them back.
Thank you!
Cheers,
Bradley
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osg-users mailing
Hi,
Thank you Robert, that sounds great, we will put something together this week.
"Are the stars and moon both from osgEphemeris? I am seeing stars through the
moon. "
Yes, after a little investigation it appears as though the stars are clearly
being rendered on top of the moon.
Line 203
Hi,
I am proud to announce the release of delta3d 2.8, we have added many new
features including integrating osgPPU, osgShadow, and osgEphemeris.
We have made a new demo and released a video of it here-
http://youtu.be/XOVkXpQvZsk
Here is a forum thread with screenshots
http://delta3d.org/f
Hi,
The osgEphemeris and osgShadow problems have been resolved and are integrated
in the delta3d 2.8 release.
Thank you!
Cheers,
Bradley
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=61302#61302
Hi,
I am working to integrate osgShadow and osgEphemeris into Delta3D for the 2.8.0
release and have encountered this same issue.
I managed to track it down to the setting of the TexGen stateset on texture
unit 1.
osgEphemeris sets OBJECT_LINEAR where as osgShadow sets EYE_LINEAR.
osgEpheme
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