Re: [osg-users] [osgOcean] OSGOcean reflection is not mirrored

2010-05-24 Thread Chris Innanen
demo, I'd upgrade to the latest osgOcean. For now, I'll just move the land out of the ocean's branch so it isn't included in the reflections. I'll come back to this problem later. Thanks for the help, Kim. :) ~ Chris Innanen ~ Nonsanity Kim Bale wrote: > Hi

Re: [osg-users] [osgOcean] OSGOcean reflection is not mirrored

2010-05-24 Thread Chris Innanen
I'm stuck with the last "stable" release of OSG, v2.8.2, and if I recall correctly, the most recent osgOcean requires something later, yes? Maybe I can mix and match a bit... But yes, it IS a reflection of the back face of the terrain. ~ Chris Innanen ~ Nonsanity

Re: [osg-users] [osgOcean] OSGOcean reflection is not mirrored

2010-05-24 Thread Chris Innanen
t it's something I need to get rid of. Clip plane being set too low... I thought at first I knew what that meant I had to do to fix this, but I appear to be wrong. Any other hints? ~ Chris Innanen ~ Nonsanity -- Read this topic online here: http://forum.opensceneg

Re: [osg-users] osgText::Text Entents

2010-04-13 Thread Chris Innanen
isplay correctly, but I need to adjust its placement based on its height and width. I've tried far more that just this, running through quite a number of functions both in Text and TextBase. I've looked through some example apps for this. I've searched the forums

Re: [osg-users] [osgOcean] Problems with Transparent Ocean

2010-03-15 Thread Chris Innanen
ce of the water is the only thing black in the scene. I can see my terrain and other ocean effects. We're using GeForce 7900 GS on XP and Nvidia driver 196.21. ~ Chris Innanen ~ Nonsanity -- Read this topic online here: http://forum.openscenegraph.org/viewtop

[osg-users] [osgOcean] Problems with Transparent Ocean

2010-03-15 Thread Chris Innanen
version of OSG greater than the last stable release? (2.8.2, which is what we are required to use here just because of the "stable" label.) Even the example app is black for me. Oddly, it's entirely black screen, except for the text, while my own app looks normal except for the black s

Re: [osg-users] GUIEventAdapter Returns Incomplete Data

2010-03-08 Thread Chris Innanen
Since this is an MFC project, I'm just going to grab the mouse position through that, and cobble it what what other information is available to get the job done. ~ Chris Innanen ~ Nonsanity -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=

[osg-users] GUIEventAdapter Returns Incomplete Data

2010-03-05 Thread Chris Innanen
e that my view setup is at fault either. I'm hoping someone can point me in the right direction as to why the GUIEventAdapter's min and max x and y values wouldn't be getting correctly set. ~ Chris Innanen ~ Nonsanity -- Read this topic online here: http

Re: [osg-users] FirstPersonManipulator

2010-03-05 Thread Chris Innanen
Ne'er mind. I wasn't logged in when I viewed the thread originally, and therefore didn't see the attachment. ~ Chris Innanen ~ Nonsanity -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.ph

Re: [osg-users] FirstPersonManipulator

2010-03-01 Thread Chris Innanen
Where can this manipulator be found? Thanks, ~ Chris Innanen ~ Nonsanity -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=25021#25021 ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] [forum] Forum Width

2010-02-26 Thread Chris Innanen
he sidebar, and a control-minus size reduction to the page... It fits now. :) Thanks again, ~ Chris Innanen ~ Nonsanity -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=24959#24959 ___ osg-users ma

[osg-users] [forum] Forum Width

2010-02-26 Thread Chris Innanen
meone shrink the forum's OSG logo image a bit? It makes the forum require a browser window width of 1200 to avoid side scrolling. (I can't be the only one affected by this?) Thanks, ~ Chris Innanen ~ Nonsanity -- Read this topic online here: http://forum.openscenegraph.or

Re: [osg-users] [osgOcean] osgOcean with osgEarth

2010-02-26 Thread Chris Innanen
e in there is wave scale, and from the rather WILD visual results I got from making drastic changes to that value, it's not a way to scale the whole ocean. If it can't be scaled to match the rest of the scene, what scale is it generated at? ~ Chris Innanen ~ Nonsanity --

Re: [osg-users] [osgOcean] osgOcean with osgEarth

2010-02-22 Thread Chris Innanen
l to the surface of my target section of the planet, I half expected to see the Earth floating half-submerged on the horizon of the sea... ~ Chris Innanen ~ Nonsanity -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=24650#24650 __

Re: [osg-users] [osgOcean] osgOcean with osgEarth

2010-02-22 Thread Chris Innanen
efore, yes? :) ~ Chris Innanen ~ Nonsanity -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=24643#24643 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listin

Re: [osg-users] [osgOcean] osgOcean with osgEarth

2010-02-19 Thread Chris Innanen
th no effect on the visual outcome, but I've left that in there for this example. All that said... Anyone have a clue what's going on here?? Because I'm now at a complete loss after the better part of a day of twddling things... ~ Chris Innanen ~ Nonsanity P

Re: [osg-users] [osgOcean] osgOcean with osgEarth

2010-02-18 Thread Chris Innanen
t I used to place my ocean stand-in blue quad. Continuing to flail... ~ Chris Innanen ~ Nonsanity -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=24381#24381 ___ osg-users mailing list osg-

Re: [osg-users] [osgOcean] osgOcean with osgEarth

2010-02-17 Thread Chris Innanen
it is. I hope. :) ~ Chris Innanen ~ Nonsanity -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=24320#24320 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.o

[osg-users] [osgOcean] osgOcean with osgEarth

2010-02-17 Thread Chris Innanen
solved it already and would be willing to share their technique. :) ~ Chris Innanen ~ Nonsanity -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=24318#24318 ___ osg-users mailing list

Re: [osg-users] osgText::Text Entents

2010-02-05 Thread Chris Innanen
Ack! Nevermind... Only AFTER writing that did I bother to look up the inheritance tree at TextBase. THAT'S where all that info is available. :) Must be snow-on-the-brain. ~ Chris Innanen ~ Nonsanity -- Read this topic online here: http://forum.openscenegrap

[osg-users] osgText::Text Entents

2010-02-05 Thread Chris Innanen
m guessing *I'M* the one missing it. Info like: width, max height, max rise above baseline, max drop below baseline, font's max rise/drop, etc. This information is invaluable for doing complex alignments of text. Thanks, ~ Chris Innanen ~ Nonsanity -- Read this top

Re: [osg-users] [osgOcean] Problem building osgOcean in visual studio 9.0.

2010-02-04 Thread Chris Innanen
ional includes, osgOcean builds correctly. ~ Chris Innanen ~ Nonsanity -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=23703#23703 ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] [osgOcean] Problem building osgOcean in visual studio 9.0.

2010-02-03 Thread Chris Innanen
Hi, J-S... My settup isn't much different than what has been reported previously in this thread, by both people for whom this worked, and that had the errors. OSG 2.8.2 (last Stable release) osgOcean 1.0.1 (latest release) Visual Studio 2008 And the errors for the first cpp with problems: Cod

Re: [osg-users] [osgOcean] Problem building osgOcean in visual studio 9.0.

2010-02-03 Thread Chris Innanen
; as used by a class that gets put into a STL list of some sort inside OSG itself, mainly the State class. This suggests a Microsoft-only issue, but the errors VS provides are fairly useless for tracking down the problem in osgOcean or its configuration. Here's hoping someon

Re: [osg-users] Small GeoTIF or DEM Terrain Options

2010-02-02 Thread Chris Innanen
g location 0x0. As non-informative an error as Visual Studio provides. Does osgEarth 1.3 require a particular version of OSG? We're still using the last stable release. ~ Chris Innanen ~ Nonsanity -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.ph

Re: [osg-users] Small GeoTIF or DEM Terrain Options

2010-02-02 Thread Chris Innanen
values to change the camera's perspective towards a more human scale. Or just figuring out how to create a new frustum that doesn't grossly distort everything... ~ Chris Innanen ~ Nonsanity -- Read this topic online here: http://forum.opensc

Re: [osg-users] Small GeoTIF or DEM Terrain Options

2010-02-02 Thread Chris Innanen
omeone point me to a tutorial on how these values relate? I haven't yet found one that helps me. Thank you thank you... ~ Chris Innanen ~ Nonsanity [/code] -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=23547#23547 ___

Re: [osg-users] Small GeoTIF or DEM Terrain Options

2010-01-28 Thread Chris Innanen
e being clipped. [Image: http://nonsanity.com/x/osgEarth_clipping.jpg ] ~ Chris Innanen ~ Nonsanity -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=23385#23385 ___ osg-users mailing list osg-users

Re: [osg-users] Small GeoTIF or DEM Terrain Options

2010-01-28 Thread Chris Innanen
ra motion around them, having the static terrain VPB would provide DOES seem to be the way to go. (And I'm sure osgOcean would look much better than my simple blue fog! :) ) ~ Chris Innanen ~ Nonsanity -- Read this topic online here: http:

[osg-users] Small GeoTIF or DEM Terrain Options

2010-01-27 Thread Chris Innanen
people in the know. I've used other scene graph engines in the past (mainly Gamebryo) so I'm still struggling with the differences in OSG. ~ Chris Innanen ~ Nonsanity -- Read this topic online here: http://forum.opensc