[osg-users] Javascript read .osg/.osgb?

2016-03-10 Thread FlySky
Hi, I want to read .osg/.osgb without conversion using javascript in webgl , could you give me some good suggestions or ideas ? Thank you ! FlySky ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org

[osg-users] osgOcean_Rivers.rar

2012-03-01 Thread FlySky
Hi, Who can seed me the osgOcean_Rivers.rar ? It's a very cool project,but it could not be download now! http://graphics.tudelft.nl/Game_Technology/Hendrickx?highlight=%28osgOcean_Rivers.rar%29 Thank you! -- 肖鹏(Xiao Peng) 个人主页(Website):Open

[osg-users] osgVTK

2010-07-10 Thread FlySky
Hello, I'm recently doing some work about VTK. I know there is a project called osgVTK,maybe long time ago. I would like to rewrite or update this project. Do you have the project's source code? Can you send this project to me? Thank you! Look forward to your reply! Good luck! _

Re: [osg-users] Snow Leopard stl issues? (osg 2.9.5)

2009-10-02 Thread FlySky
在2009-10-03,"Chip Collier" 写道: >Hi, > >I'm working on a project and targeting linux and OSX. It's a Qt based >application and I have my builds in order more or less using qmake and so on, >but on OSX I get segfaults anytime I access certain properties of a node. The >easiest example is to

Re: [osg-users] Off on a weeks holiday!

2009-07-03 Thread FlySky
Enjoy:) 在2009-07-04,"Robert Osfield" 写道: >Hi All, > >I'm just heading offline to complete my packing for a week family >holiday on the beautiful Isle of Skye (part of the west coast of >Scoltand.) > >I hope you all have fun in my absence ;-) >Robert. >

Re: [osg-users] Forum with Mailing list connection (Christmas Gift ; ) )

2008-12-22 Thread FlySky
  If someone is interested in Chinese,you can visit OsgChina(http://www.OsgChina.org) or OsgChinaBBS(http://bbs.OsgChina.org) .The forum is also good for many osg-users. 在2008-12-23,"John Montgomery" 写道: >Yes, Thanks for this Art. >I prefer to browse by threaded topic. > >---

Re: [osg-users] model creation

2008-12-22 Thread FlySky
  Hi,You can use getscenedata() and writenodefile() to save the scene! 在2008-12-22,"hemanth korrapati" 写道: >Hi, > >How can we save all the objects in a scene as a single model ? > >Thanks >___ >osg-users mailing list >osg-users@lists.openscenegr

Re: [osg-users] OT : Merry Christmas

2008-12-22 Thread FlySky
  Thank you!   The same to you.Merry Christmas and a Happy and Prosperous New Year ! 在2008-12-22,"Gordon Tomlinson" 写道: Merry Christmas to one and all, may the holidays bring joy and good health Another Cracking year for The OpenSceneGraph. I would like to thank one and all for th

Re: [osg-users] osgTerrain Problem

2008-12-22 Thread FlySky
  Hi,Ryan   Can you tell me the type of file what you load?readHeightFieldFile is mainly based on GDAL plugins.You can have a good knowledge of GDAL in http://www.gdal.org. The website lists a lot of file types what can be read/written. 在2008-12-22,"Ryan Morris" 写道: I'm trying to wrap my he

[osg-users] The Max~

2008-12-18 Thread FlySky
Luck!  FlySky 2008.12.18___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] 《OSG编程入门指南》

2008-12-02 Thread FlySky
XiaoPeng 在2008-12-02,"Ümit Uzun" <[EMAIL PROTECTED]> 写道: Hi FlySky, I tried to look website but unfortunately I don't understand any word :) I think there is only Chinese edition. And I believe that, Chinese edition can be read by much more people than English all over the

[osg-users] 《OSG编程入门指南》

2008-12-02 Thread FlySky
  Hello,everyone.   I have written a new OSG book-《OSG编程入门指南》in Chinese.You can find more information in OsgChina(http://www.osgchina.org).The link of the book:   http://www.osgchina.org/projects/osgChina/Book/OSGProgramRef.php      If you have some problems about the book ,please set email to

[osg-users] Fw:Re:Re: The Bug of osgparticleeffects?? (Tomlinson, Gordon)

2008-10-09 Thread FlySky
In the example of osgparticleeffects,how to know that the particle effects disappear? I find the function areAllParticlesDead does't work.Is there any other way to judge it?? If I do like this,when the particle effects disappears,but memory don't release! Why? bool handle(const osgGA:

Re: [osg-users] The Bug of osgparticleeffects?? (Tomlinson, Gordon)

2008-10-09 Thread FlySky
In the example of osgparticleeffects,how to know that the particle effects disappear? I find the function areAllParticlesDead does't work.Is there any other way to judge it?? Thank you! 在2008-10-09,"Robert Osfield" <[EMAIL PROTECTED]> 写道: >Hi GiuYe, > >2008/10/9 GuiYe

[osg-users] osgAL

2008-10-09 Thread FlySky
Hello everyone! I write a program about osgAL.Now I hava a problem:In my program,it can't play two media at the same time. Who can tell me what I should do?The code : /* *Write by FlySky * [EMAIL PROTECTED] http://ww.osgChina.org * */ #include #include #include #include #in

Re: [osg-users] The Bug of osgparticleeffects??

2008-10-08 Thread FlySky
The ParticleSystem also inherit from osg::Referenced.I think it can be released automatically.It may be a bug! 在2008-10-09,"Tomlinson, Gordon" <[EMAIL PROTECTED]> 写道: Are you removing effects from the scene ? I believe you have to remove them from the scene when they have finished

Re: [osg-users] VPB error

2008-09-03 Thread FlySky
You should copy the dll and lib to the path of osgdem.exe,or set the environment path.I think is the problem. 在2008-09-04,"Michael W. Hall" <[EMAIL PROTECTED]> 写道: >Has there been a new release of VPB? I built it, but when I try to run >it I get the following: > >osgdem: error while lo

Re: [osg-users] osg::Camera::getViewMatrixAsLookAt

2008-09-02 Thread FlySky
Yes,the first parameter is the eye position in world space. 在2008-09-03,"Yanling Liu" <[EMAIL PROTECTED]> 写道: Hi, can I call osg::Camera::getViewMatrixAsLookAt to get the current eye position right after frame() call? Is the retrieved eye position in world space? Many thanks, Yanlin

Re: [osg-users] Multiple Graphicscards - windows

2008-09-02 Thread FlySky
Hello,I think that this maybe have some problems.If you're in MFC,texture will be missed in four monitors.But,if you're in console,it works well. I can't think of a good way to do with it. Have anybody successedThanking you ! 在2008-09-02,Ryven <[EMAIL PROTECTED]> 写道: >Yes, you

[osg-users] OSG VERSION

2008-03-20 Thread FlySky
Hello,robert~ The update speed of OpenSceneGraph is so fast that many people can't adapted themselves to OSG. I think that it can develop in a stable version like OpenGL.If it nend too many changes, we can develop a new version.How do you think about it? Thank you~

[osg-users] Chinese OSG website~~~~~

2008-01-17 Thread FlySky
Hi Robert and all osg-users:  Thanks for all friends' support,robert and the others.Our website in Chinese will finish as soon as possible and we will provide much useful and important information for many osg-users,include OpenSceneGraph ,OSGGIS,OSGNV,DELTA3D and so on .I hope tha

[osg-users] About the plugin of osgEXP_max7

2007-12-09 Thread FlySky
Hello, I want to ask a questions about the plugin of osgEXP_max7.When I use osgEXP_max7,it has a error: DLLfailed to initialize error code:127 Who can tell me why? And how to work out the problem??? Thank you ~~~ ___ osg-users m

[osg-users] A question in VirtualPlanetBuilder-0.9.1

2007-10-23 Thread FlySky
Hello, I want to ask a question in VirtualPlanetBuilder-0.9.1.I wan to know how to set the parameter--GreyScale.I want to change the height of terrain's gurgitation via the parameter . Waiting for your help . Thank you .___ osg-user