[osg-users] Creating Custom Render Loop with the Leap Motion?

2013-04-22 Thread Grace Christenbery
Hi, I am currently trying to implement camera control with the Leap Motion in an OpenSceneGraph world. However, the Leap has it's own frame function, like the OSG viewer. Naturally, when I run both frame loops, they are not asynchronous. They happen sequentially. I would like to set it up so th

[osg-users] Can't run osgpointsprite.cpp example - std::bad_alloc at memory location

2013-04-22 Thread Grace Christenbery
Hi, When I try to debug the osgpointsprites.cpp example, it builds fine, but I can't run it, I get a bad allocation memory error in xstring. What would be causing this or how can I get around it to run this code and view the result? Thank you! Cheers, Grace -- Read this topic