Greetings, I would like to create some qt-based scene edit components beginning with a scenegraph explorer (a tree widget which lists the scenegraph objects). Can anyone provide some advice for how to create a tree data model of an existing scenegraph for use in a QTreeView?
P.S. I'm moving from OGRE and have been surprised that there is very little OSG development for up-to-date qt-based scene editors and tools (like Ogitor or Delta3d's stage). Perhaps I'm mistaken...but are there any out there (other than those listed on the wiki)? Very grateful for your hints and suggestions, JB ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=21682#21682 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org