In an old version of osg I called to these functions:

setTargetFrameRate();

setMaximumNumOfObjectsToCompilePerFrame();

of the DatabasePager to control the maximum time that the simulation could
take to make the dynamic load.

 

The values I passed to this functions were smaller when I needed to load a
lot of geometries to avoid cycles without them.

 

Is it possible to have the same functionality with
IncrementalCompileOperation?

How can I do it?

 

Thanks in advance.  

 

JoaquĆ­n Maroto 

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