[osg-users] viewer.run(); vs while(!viewer.done() ) viewer.frame();

2012-04-08 Thread Matthew Runo
the documentation, these two code snippets should preform the same - but they do not. What do I need to do here that is missing from the documentation? -Matthew Runo ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org

Re: [osg-users] viewer.run(); vs while(!viewer.done() ) viewer.frame();

2012-04-08 Thread Matthew Runo
Hello - I do see that run() also adds a TrackballManipulator if one is not set. I'm not setting a manipulator.. that was my problem. When I manually set one, things work again. I appreciate your help! Sorry for the waste of time! -Matthew Runo On 04/08/2012 05:44 PM, Chris Hanson wrote

Re: [osg-users] viewer.run(); vs while(!viewer.done() ) viewer.frame();

2012-04-08 Thread Matthew Runo
I was lacking that viewer.home() operation. Thank you for that. I don't understand why that would make a difference though, as the docs say that without a manipulator attached home() does nothing: Set the view to the CameraManipulator's home position, if non is attachedhome()

[osg-users] NodeTrackerManipulator / PositionAttitudeTransform (was Re: Camera Manipulator?)

2012-04-08 Thread Matthew Runo
I've made a bit of progress here, and I think what I need to do is: - Position a node using the Latitude/Longitude/Altitude from a GPS - Use a NodeTrackerManipulator on that node (the povNode) - Load the VirtualPlanetBuilder terrain into a second node terrainNode - Set up a CoordinateSystemNode

[osg-users] Camera Manipulator?

2012-04-05 Thread Matthew Runo
Hello - I am attempting to use the output from an attitude heading reference system to orient the Camera over some terrain which I created using the National Elevation Dataset and VirtualPlanetBuilder. When I view the terrain database using osgviewer, I see everything as I expect.

Re: [osg-users] OSG website unresponsive

2012-01-05 Thread Matthew Runo
If we're unable to find the owner of the github account, I'm sure that Github support could give you control over it... since it's just a mirror of SVN commits right now I'd think that it would be a nonissue to give the actual project control over the account to use it..

Re: [osg-users] OSG website unresponsive

2012-01-04 Thread Matthew Runo
I should also point out that github provides free hosting for open source projects, including wiki... though I'm not sure that projects can have a forum on github. Just a thought. Matthew On Jan 3, 2012 11:10 PM, Torben Dannhauer tor...@dannhauer.info wrote: Hi , @ Chris I have a physical

Re: [osg-users] Newbie Questions re: Camera control (I think)

2012-01-03 Thread Matthew Runo
started, that can be provided...:) -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Matthew Runo Sent: Monday, January 02, 2012 10:18 AM To: osg-users@lists.openscenegraph.org Subject: [osg-users

Re: [osg-users] Newbie Questions re: Camera control (I think)

2012-01-03 Thread Matthew Runo
class in OSG... Regards, -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Matthew Runo Sent: Tuesday, January 03, 2012 8:32 AM To: OpenSceneGraph Users Subject: Re: [osg-users] Newbie

Re: [osg-users] Newbie Questions re: Camera control (I think)

2012-01-03 Thread Matthew Runo
...@lists.openscenegraph.org] On Behalf Of Matthew Runo Sent: Tuesday, January 03, 2012 9:37 AM To: OpenSceneGraph Users Subject: Re: [osg-users] Newbie Questions re: Camera control (I think) I'm just working on a project to learn OSG, etc. For now, I've written a plugin for a flight simulator

[osg-users] Newbie Questions re: Camera control (I think)

2012-01-02 Thread Matthew Runo
Hi, I found the CameraControl wiki page, but it has a warning that it's out of date.. and I don't know how to update it to the osgViewer class because I can't get to the documentation (that, and I'm reasonably new to C++). - Given a point in 3d space with World Coordinates (eg, Latitude,

Re: [osg-users] [vpb] Building database using osgdem and USGS Seamless data

2011-12-29 Thread Matthew Runo
Hi, A quick reply, since I was able to fix this. I wanted to leave this here for other people googing the error.. It turns out this is because I did not properly compile OSG for the mac. To fix this error: Download the OSG dependencies for your platform, and unpack them somewhere. Checkout

[osg-users] [vpb] Building database using osgdem and USGS Seamless data

2011-12-29 Thread Matthew Runo
Hi, I'm attempting to generate a terrain database using the GeoTIFF files that you can download from the USGS website. I'm attempting to run osgdem, but I get the following error every time: Error: Unable to create graphis context, problem with running osgViewer-3.1.0, cannot run compression.

Re: [osg-users] [vpb] osgdem: color terrain isntead of texture mapping it

2011-12-29 Thread Matthew Runo
Hi, This is similar to the topic of this thread, so I'm going to post it here as well.. what if I want to color the terrain based on where the camera is positioned in relation to the terrain rather than at the pre-processing stage? For example, in the HangGlider example, maybe I want to tint