Hi Robert,

Congratz with this, but perhaps you should update the date (applies for 2.9.7 
as well):

>    * OpenSceneGraph-2.9.8, released on 18th June 2009, key

I guess it should be 2010...

Apart from that it builds fairly ok on a OSX, though I am a bit puzzled about 
the lack of ability to build frameworks from Xcode - should I stick with the 
Makefiles ?

Cheers,

Michael (joining the list again for a 3D hobby project with my son...)



On 18/06/2010, at 18:42, Robert Osfield wrote:

> Hi All,
> 
> I have just tagged the OpenSceneGraph-2.9.8 dev release.  Thanks to
> all those who've contributed to development these four months since
> the last dev release, and all those that have been testing/debugging
> over the last day.  I've put a  quick summary of changes up on
> 
>    http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleases
> 
> Which reads:
> 
>    * OpenSceneGraph-2.9.8, released on 18th June 2009, key
> deliverables in this dev release are:
>          o Revamped 3ds plugin that supports and reading and writing,
> and now uses a latest lib3ds source code.
>          o New osgDB serializers and associated .osgt (text), .osgb
> (binary) and .osgx (xml) file formats that are extensible, and
> deprecate the old .osg and .ive formats.
>          o Revamp of osgGA CameraManipulators
>          o New osgQT library for integrating QT and OpenSceneGraph
>          o Range of improvements to the FBX plugin
>          o Rewrite of osg::observer_ptr<> and osg::Observer, with
> introduce of new ObserverNodePath class, for addressing threading
> issues with old implementation.
>          o A range of improvements to DatabasePager to improve
> performance, reduced memory usage, and address crashes/deadlocks.
>          o Fixes to memory usage in TerraPage (.txp) plugin.
>          o Improvements to the Graphviz .dot plugin and added support
> for dot diagrams to !Present3D application.
>          o Improvements to COLLADA .dae plugin, including adding
> support for animation using osgAnimation.
>          o Support for static linking of OpenGL ES 2.0.
>          o Improvements to Inventor and VRML plugins.
>          o Support for automatic boundary equalization in osgTerrain
> databases (requires databases to built with updated
> VirtualPlanetBuilder to take advantage of it.)
>          o New OSG_INFO/OSG_NOTICE/OSG_WARN/OSG_DEBUG macro's that
> add a condition infront of the underlying osg::notify(..) call they
> provide to avoid executing stream code when messages were being
> discarded, and also done in a way that compilers can optimize the
> notification code out completely when notification is completely
> disabled via the new cmake GOSG_NOTIFY_DISABLE variable. Under Windows
> this new feature avoids a hitting a contended global mutex that
> Microsoft uses in it ostream implementation and results in a
> noticeable improvement in speed. All platforms will benefit from lower
> overheads as well, but not quite as dramatic as under windows.
>          o Many general bug fixes and minor feature
> improvements/optimizations.
> 
>    source package : OpenSceneGraph-2.9.8.zip
>    svn tag: svn co
> http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.9.8
> OpenSceneGraph
> 
> Cheers,
> Robert.
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Michael Gronager, PhD
NDGF Director
Nordic Data Grid Facility
NORDUnet A/S
Kastruplundgade 22, 1
2770 Kastrup
Phone: +45 32 46 25 00
Fax: +45 45 76 23 66
Mobile: +45 31 62 14 01
E-mail: grona...@ndgf.org


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