Hi, Robert
Thank you so much!
Cheers,
Nguyen
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Hi, Robert
Sorry for my mistakes.
Today I upload my .ive file from my PC. This file is not of mine so I can not
change extension.
osgVersion: 3.2.1 and 3.4.0, I built it myself in windows 10 x64, compiler
Visual Studio 2010 x86.
When I try to load another zipped file which has the size below
Hi, Sebastian
Zip contains only file "TerrainQ.ive". Because the console does not display any
text so I don't know the reason.
Today, sometimes content was loaded, sometimes wasn't. Sometimes it go to
errors ( bad allocate ), sometimes the viewer was displayed but not show
anything.
I am
Hi, Sebastian.
I am sorry for my slow internet connection that I can not upload my file.
The code is very simple:
Code:
osgViewer::Viewer viewer;
osg::Group* root = new osg::Group;
viewer.setSceneData(root);
osg::Node* node =
Hey!
Could you help me, plz!
Thank you!
Nam.
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Raizel wrote:
> Yes, i checked, i have a similar problem. Shall be, a problem in a zip-plugin.
> And x32 OpenSceneGraph use no more 3,5gb of memory, if i am not mistaken.
I think it 's not problem. I tried to add that .ive file multiples time but app
run fine. :'
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Raizel wrote:
> Hi, Nickolai.
> filesize ~ 400M, single 3D object with large texture.
> I use Windows 10 x64 and my pc has 16G RAM.
> I load file.ive successfully but when try with .zip it always gets error.
> Thank you,
> Nam
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Hi,
Today I write a simple code to load .zip data. it does fine with small data
size, but can not load big file
Code:
Unhandled exception at 0x7552a6f2 in TEST.exe: Microsoft C++ exception:
std::bad_alloc at memory location 0x00fbe59c..
Could anybody tell me the problem ?
Thank you!
Hi all,
Today i use QT for my work. But when i load an object into OSG, it seem
transparent. I 've attached two screen-shot, could you help me?
I try enable_all_cull but it doesn't work for me.
Thank you!
Cheers,
Nguyen[/img]
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Hi Robert,
I have two animations of an Object, such as Jog.FBX and Run.FBX.
Whel an animation is Jog, i want finish it's duration before moving to Run
state ( or vice versa ), but i don't know how to do this.
Could you show me the way ( or book, link, knowledge ...) that i can switch
Hi Robert,
Sorry, it's my fault. So sorry!
Thank you!
Cheers,
Nguyen
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Hi, Rober, Chris!
Robert: Thank you! I am a new osg-er but i read a project first and do with it.
It may be bad. Thank for your advise :)
Chris: Thank you! It help me alot [Exclamation]
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Hi,
I am a new OSG, nice to meet everyone!
i has a problem when i do a MFC project.
my osgDB::readNodeFile() always return NULL! (pic)
sorry i can not upload a picture. This is link: ( space between 'uphinhnhanh.'
and 'com'.
Code:
void cOSG::InitSceneGraph(void)
{
mRoot = new
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