Hi,
I followed the instructions for VRML plugin, but I wasn't able to compile it
with openVRML 0.14. Then I downloaded openVRML 0.18 & Boost 1.46, but I wasn't
able to compile openVRML in order to use the .lib in the VRML plugin in OSG.
The error are like this:
"Error 536 error LNK2019: rif
Hi,
I followed your instruction, but CMake didn't create "plugins VRML" project in
the VS2010 OpenSceneGraph Solution..
:'
Bye bye,
Paolo
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=42482#42482
_
I think there is also another problem: probably the openvrmld.lib that I
compiled has an error.
Is it possible to have the openvrml.lib, openvrmld.lib and .dll ?
Thank you!
Cheers,
Paolo
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=42485#42485
Keith Parkins wrote:
>
> The openvrml loader is basic right now and cannot handle any VRML
> file.
Thank you Keith! You are right!
I need a framework to handle CAD-exported models and so I was trying to use
OSG+VRML plugin. I can try to use the .3ds plugin, that works, though probably
doesn'
rmilh wrote:
>
> This error indicates that you didn't build vrml97.dll node or the node cannot
> be found. The search paths can be put into registry under
> HKEY_LOCAL_MACHINE\SOFTWARE\OpenVRML\OpenVRML:
>
> NodePath ... the path to .dll nodes
> Datadir ... data dir must contain component subd
Ryan Pavlik wrote:
>
> You might want to look at osgART for doing AR with OpenSceneGraph
Thank you for the advice. I looked at OsgART some weeks ago, but it was based
on ARToolkit, which it is based on openVRML 0.14 and I wasn't able to compile
the VRML example! So I decided not to use OSGART
rmilh wrote:
>
> Sorry, I opened snoman.wrl found under sample models in source distribution
> and *it does not animate* only static gemoetry is shown . I also tried
> orbit3.wrl, still no animation.
>
So, you can really see the snowman, but there is no animation?
rmilh wrote:
>
> BTW, i
Hi,
now vrml plugin works! I can see almost snoman.wrl, but without animation and
withot "arms". Probably there is something wrong in the plugin or in the
interface with openvrml libs.
The error are "Impossible to find the specified module" and "no
osg:Animation::AnimationManagerBase found in t
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