[osg-users] [osgPlugins] VRML plugin: help in compiling

2011-09-05 Thread Paolo Piazzi
Hi, I followed the instructions for VRML plugin, but I wasn't able to compile it with openVRML 0.14. Then I downloaded openVRML 0.18 & Boost 1.46, but I wasn't able to compile openVRML in order to use the .lib in the VRML plugin in OSG. The error are like this: "Error 536 error LNK2019: rif

Re: [osg-users] [osgPlugins] VRML plugin: help in compiling

2011-09-07 Thread Paolo Piazzi
Hi, I followed your instruction, but CMake didn't create "plugins VRML" project in the VS2010 OpenSceneGraph Solution.. :' Bye bye, Paolo -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=42482#42482 _

Re: [osg-users] [osgPlugins] VRML plugin: help in compiling

2011-09-07 Thread Paolo Piazzi
I think there is also another problem: probably the openvrmld.lib that I compiled has an error. Is it possible to have the openvrml.lib, openvrmld.lib and .dll ? Thank you! Cheers, Paolo -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=42485#42485

Re: [osg-users] [osgPlugins] VRML plugin: help in compiling

2011-09-07 Thread Paolo Piazzi
Keith Parkins wrote: > > The openvrml loader is basic right now and cannot handle any VRML > file. Thank you Keith! You are right! I need a framework to handle CAD-exported models and so I was trying to use OSG+VRML plugin. I can try to use the .3ds plugin, that works, though probably doesn'

Re: [osg-users] [osgPlugins] VRML plugin: help in compiling

2011-09-08 Thread Paolo Piazzi
rmilh wrote: > > This error indicates that you didn't build vrml97.dll node or the node cannot > be found. The search paths can be put into registry under > HKEY_LOCAL_MACHINE\SOFTWARE\OpenVRML\OpenVRML: > > NodePath ... the path to .dll nodes > Datadir ... data dir must contain component subd

Re: [osg-users] [osgPlugins] VRML plugin: help in compiling

2011-09-08 Thread Paolo Piazzi
Ryan Pavlik wrote: > > You might want to look at osgART for doing AR with OpenSceneGraph Thank you for the advice. I looked at OsgART some weeks ago, but it was based on ARToolkit, which it is based on openVRML 0.14 and I wasn't able to compile the VRML example! So I decided not to use OSGART

Re: [osg-users] [osgPlugins] VRML plugin: help in compiling

2011-09-08 Thread Paolo Piazzi
rmilh wrote: > > Sorry, I opened snoman.wrl found under sample models in source distribution > and *it does not animate* only static gemoetry is shown . I also tried > orbit3.wrl, still no animation. > So, you can really see the snowman, but there is no animation? rmilh wrote: > > BTW, i

Re: [osg-users] [osgPlugins] VRML plugin: help in compiling

2011-09-14 Thread Paolo Piazzi
Hi, now vrml plugin works! I can see almost snoman.wrl, but without animation and withot "arms". Probably there is something wrong in the plugin or in the interface with openvrml libs. The error are "Impossible to find the specified module" and "no osg:Animation::AnimationManagerBase found in t