Hello,
This may be relevant:
Memory Speed, QPI and Multicore
http://www.masm32.com/board/index.php?PHPSESSID=afe5222fb85c769a44da28f1eb5d4b82topic=17296.0
Peter
- Original Message -
From: Jason Daly jd...@ist.ucf.edu
To: OpenSceneGraph Users osg-users@lists.openscenegraph.org
Sent:
Hello,
I am working on an IFC to OSG converter.
There are some screenshots at www.scenescript.com.
Regards,
Peter Kilpatrick___
osg-users mailing list
osg-users@lists.openscenegraph.org
or a standalone converter?
Sukender
PVLE - Lightweight cross-platform game engine -
http://pvle.sourceforge.net/
- Peter Kilpatrick p...@scenescript.com a écrit :
Hello,
I am working on an IFC to OSG converter.
There are some screenshots at www.scenescript.com .
Regards,
Peter Kilpatrick
Hello,
I have OSG 2.8.0, Qt 4.5, and Collada working together (compiled with Visual
Studio 2005 (vc8))
I built my application with Qt and OSG at first and later added the Collada
dae plugin.
The following information might be of interest (debug build):
Collada from collada-dom-2.2.zip
Hello Oliver,
You say you are using osg version 2.8.3 and osg binaries.
The only Windows binaries for 2.8.3 I could find on openscenegraph.org are
the following:
http://www.openscenegraph.org/downloads/stable_releases/OpenSceneGraph-2.8.3/binaries/Windows/VisualStudio8/
They are for
Hello,
I'd like to announce the first release of PAK Scene Editor for OSG.
Features:
- Add models to a scene.
- Drag nodes.
- Edit light and material properties.
Release details:
- OSG 2.8.0
- Qt 4.5.0
- Visual C++ 8.0
- Tested on Windows XP
License: proprietary no charge
Download from
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