Hi everybody,
I am using osgART for an AR project I'm currently working on, which joins osg
and ARTookit -- but since my question is rather regarded to osg, I'm asking you
folks...
In osgART the developers seem to create a custom camera they place inside the
scenegraph, under a transform node
Thank you for your answer.
Like I already assumed before, this was a huge misunderstanding of what cameras
are in osg. I didn't read Of Cameras and Scenes
(http://andesengineering.com/OSG_ProducerArticles/CamerasAndScenes/CamerasAndScenes.html),
especially the section The Point because I though
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