e 2016 at 16:34, Rick Irons
mailto:rick.ir...@mathworks.com>> wrote:
Hi,
openscenegraph/src/osg/GLExtensions.cpp should probably be checking the OpenGL
version prior to using the GL_MAX_3D_TEXTURE_SIZE and
GL_MAX_ARRAY_TEXTURE_LAYERS_EXT enums (see change below). Otherwise, such
calls will ge
Hi,
openscenegraph/src/osg/GLExtensions.cpp should probably be checking the OpenGL
version prior to using the GL_MAX_3D_TEXTURE_SIZE and
GL_MAX_ARRAY_TEXTURE_LAYERS_EXT enums (see change below). Otherwise, such
calls will generate GL errors when using older versions of OpenGL. Any
concerns w
: [osg-users] OpenThreads build error (OSG 3.4.0)
Hi Rick,
On 21 June 2016 at 15:33, Rick Irons wrote:
> Any thoughts on this issue?
>
> We are trying out option #2 below (Define WIN32_IE to 0x0600 in the
> Open Thread cmake list file) since it is the more conservative of the
> a
s. No issues so far.
Thanks,
Rick
From: Rick Irons
Sent: Friday, June 17, 2016 1:08 PM
To: 'osg-users@lists.openscenegraph.org'
Subject: OpenThreads build error (OSG 3.4.0)
Hi,
Our internal development environment was just recently updated and we are now
encountering an OpenThread
Hi,
Our internal development environment was just recently updated and we are now
encountering an OpenThreads build error on Windows with OSG 3.4.0. The build
error is included in the following Visual Studios 2013 build output...
1>-- Rebuild All started: Project: OpenThreads, Configuratio
check that
everything should work without it.
Robert.
On 13 June 2016 at 15:29, Rick Irons wrote:
> Hi Robert,
>
>
>
> Thank you for the response.
>
>
>
> I am still a little puzzled...shouldn't the code you refer to below
> set '_boundingBoxComputed'
negraph.org] On Behalf
Of Robert Osfield
Sent: Saturday, June 11, 2016 3:07 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Drawable getBoundingBox() question
On 10 June 2016 at 23:02, Rick Irons
mailto:rick.ir...@mathworks.com>> wrote:
> Shouldn’t the inlined getBoundingBox
Hi,
Shouldn't the inlined getBoundingBox() method in include/osg/Drawable set
_boundingBoxComputed to 'true' or am I missing something?
Thanks,
Rick
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ra level of complexity, but for most users
they shouldn't be using the getCameraContainingPosition() method directly and
won't need to look at the PointerData either.
What the PointerData gives you is a robust way of getting the mouse position
relative to the active cameras.
Robert.
Hi,
We are working on updating an application from OSG 3.0.1 to 3.4.0. We have
previously relied on getCameraContainingPosition() for selection, but now we
are noticing that the function is marked as deprecated. Can someone identify
the deprecation plan for this API? Is it still safe to use
e because the pointer to the Referenced base class isn't
> castable directly to a CullVsititor as CullVisitor uses virtual
> inheritance.
>
> Robert.
>
>
> On 26 May 2016 at 22:04, Rick Irons wrote:
>> Hi Robert,
>>
>>
>>
>> Unfortunately the
d. I am open to any other suggestions as well. I may
have to resort to just creating a small example program that reproduces the
issue.
Thanks,
Rick
-Original Message-
From: Rick Irons
Sent: Wednesday, May 25, 2016 5:56 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] CullVi
Hi Robert,
Thanks for the update. I will try out the fix.
Rick
> On May 24, 2016, at 3:53 PM, Robert Osfield wrote:
>
> Hi Rick,
>
> After a preplexing day looking at how the osgUtiil::CullVisitor,
> osg::Camera and RenderStageCache were all interacting via the
> osg::Observer system I fina
2016 at 20:33, Rick Irons
mailto:rick.ir...@mathworks.com>> wrote:
The code where the static cast is failing is OSG code
(openscenegraph\src\osgUtil\CullVisitor.cpp). I believe it is fairly recent
code that was added just prior to the release of 3.4.0. Here is the OSG 3.5.1
version of the
ing.
Robert.
On 23 May 2016 at 17:45, Rick Irons
mailto:rick.ir...@mathworks.com>> wrote:
Hi all,
I am encountering an issue with a CullVisitor object not being properly deleted
in version 3.4.0. I am encountering this issue when updating from version
3.0.1.
The source of the proble
Hi all,
I am encountering an issue with a CullVisitor object not being properly deleted
in version 3.4.0. I am encountering this issue when updating from version
3.0.1.
The source of the problem is a failed Referenced to CullVisitor dynamic cast
that occurs in the code below...
virtu
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