Re: [osg-users] osgFX and RTT?

2007-12-21 Thread Robert Hansford
, Ben -- *From:* [EMAIL PROTECTED] [mailto: [EMAIL PROTECTED] *On Behalf Of *Robert Hansford *Sent:* Wednesday, December 19, 2007 3:26 PM *To:* osg-users@lists.openscenegraph.org *Subject:* [osg-users] osgFX and RTT? Hi all, For one of the projects

Re: [osg-users] osgFX and RTT?

2007-12-21 Thread Robert Hansford
see any reason why one would implement an osgFX::Effect using RTT. The idea of osgFX is that you decorate the subgraph that you want the effect on, this could be the whole scene, or just a single object. Robert. On Dec 19, 2007 9:25 PM, Robert Hansford [EMAIL PROTECTED] wrote: Hi all

[osg-users] osgFX and RTT?

2007-12-19 Thread Robert Hansford
Hi all, For one of the projects I'm working on I need to have several render passes which operate on the rendered scene as a texture. I was wondering if I could base the implementations on the osgFX::Effect class. I know the existing effects are all based around simply using different statesets,

[osg-users] OSG and DIS

2007-12-13 Thread Robert Hansford
Hi all, Does anyone have any experience working with the DIS protocol ( http://en.wikipedia.org/wiki/Distributed_Interactive_Simulation) or something similar? I have to rewrite our OSG application to render a scene described/updated via DIS and I'm unsure of the best way to go about it (from a

[osg-users] Setting window options

2007-12-10 Thread Robert Hansford
Hi all, I'm writing a little application which renders images to texture and passes them out to a Matlab program. So far it all works fine, but I was wondering if there is any way I can get rid of the window that appears when the application is running. It doesn't display anything as the only

[osg-users] OSG and Threads

2007-11-21 Thread Robert Hansford
Hi all, I'm in the process of redesigning our OSG application (the current version is little better than a proof-of-principle prototype, and wasn't written by me) and I'm trying to sort out how the threads will interact. The application has to render imagery from one or more views of a common