Re: [osg-users] [osgCompute] osgCompute / osgCuda Postfilter

2011-02-07 Thread Serkan Ergun
Hi, Thank you very much! This solved my problem. Cheers, Serkan -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=36409#36409 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.

Re: [osg-users] [osgCompute] osgCompute / osgCuda Postfilter

2011-02-01 Thread Serkan Ergun
J.P. Delport wrote: > Hi, > > I've recently been fiddling/debugging with a similar setup, nl RTT to > osgCuda. From what I've seen in the code (r314) the copy step is missing > for osgCompute::MAP_DEVICE_SOURCE. Allocation of a copy happens, but if > the texture does not have an osg::Image, no

[osg-users] [osgCompute] osgCompute / osgCuda Postfilter

2011-02-01 Thread Serkan Ergun
Hi, First of all thanks for the great work you've benn doing so far. I'm trying to build up a post processing setup using osgCompute but I have some problems. This is how my scene graph looks like: Computation (Render before children) |-> Camera (Relative, attached MRT textures and using FBO) |.