Re: [osg-users] 3-Axis rotation with quat & PAT

2010-01-21 Thread Thomas Simon
Thanks for your interest and help The wiimotion plus gives 3 around-axis speeds which I transforme into angles the fact is that the pat keep turning around the OSG basic axis and not in the wiimote basic axis. I also think that I got a gimbal lock :( I try a makeRotate with an old X-axis (for

Re: [osg-users] 3-Axis rotation with quat & PAT

2010-01-21 Thread Thomas Simon
Hi, There is my problem: I need to rotate a model on the 3 axis (X,Y and Z) I already have the angles corresponding of the rotation on the axis. I try differents methods to have a good result It doesnt follow the orientation of my Wiimote Motion plus (It s a project about manipulate a model loo