Thanks for your interest and help
The wiimotion plus gives 3 around-axis speeds which I transforme into angles
the fact is that the pat keep turning around the OSG basic axis and not in the
wiimote basic axis.
I also think that I got a gimbal lock :(
I try a makeRotate with an old X-axis (for
Hi,
There is my problem: I need to rotate a model on the 3 axis (X,Y and Z) I
already have the angles corresponding of the rotation on the axis.
I try differents methods to have a good result
It doesnt follow the orientation of my Wiimote Motion plus (It s a project
about manipulate a model loo
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