I am using osgEarth2.2 now.I get to know osgEarth can use V8 library which
support for embed javascript into osgEarth program. I've downloaded V8 and it's
third-party package which includes python.
When I use python26 to generate sln project by the command python26
build/gyp_V8,I got the errors
Hello,everyone!
I am studying the osgearth code now.I want to know how the osgearth judges
the terrain's tilekey info,which terrainNode it is going to load! Can you tell
me how it works?
thanks very much!___
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Thanks for glennwaldron's answer!
And I want to know in which file the osgearth calculate the current lod and
which tiles to load and show? I've read all the files in osgearth and
osgearth_engine_osgterrain,but I've not found the right file.Can you or anyone
else tell me which file contains the
Hello,everyone,
I am using osg to build a 3D software.I don't know how to change the
znear,zfar and projection matrix values when I change the camera position. When
I read the osg's cullstack class,the refmatrix of projection differs every
time.how does it calculates?Can anyone tell me?
Hello,everyone,
I am using osg to build a 3D software.I don't know how to change the
znear,zfar and projection matrix values when I change the camera position. When
I read the osg's cullstack class,the refmatrix of projection differs every
time.how does it calculates?Can anyone tell me?
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