Hi Robert,
thanks for your answer!
What do you mean by tracking with a debugger? I attached to my previous message
the output obtained with in the osg debug mode...
Concerning the other info, I am running my code on linux, with 2.8.1 osg
version.
The code I attached is working if I am
Hi,
I am trying to run a simple code that I got from tutorial which is supposed to
add shadows to the scene but I am getting a floating point exception error. I
have no idea how I can solve it, I would really appreciated some help...
Here is the source code:
using namespace osg;
int main()
{
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