Re: [osg-users] Load dds as cubemap

2019-04-03 Thread lin hui
Hi, Anybody help? I found D3DXCreateCubeTextureFromFile but i really don't know how to use it within osg? Or there is any other methods? Thank you! Cheers, lin -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=75780#75780

[osg-users] Load dds as cubemap

2019-04-03 Thread lin hui
Hi, http://forum.openscenegraph.org/viewtopic.php?t=17263=dds I found this topic because i want to load dds as cubemap,so what's the solution? Thank you! Cheers, lin -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=75772#75772

Re: [osg-users] [forum] Disable auto rotating

2018-07-16 Thread lin hui
Hi, Anybody? Thank you! Cheers, lin -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=74347#74347 ___ osg-users mailing list osg-users@lists.openscenegraph.org

[osg-users] [forum] Disable auto rotating

2018-07-10 Thread lin hui
Hi, A small question.The model may auto rotate after I rotate it, how could I disable it? Thank you! Cheers, lin -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=74299#74299 ___ osg-users mailing

Re: [osg-users] [forum] Android can't build osgdb_png

2018-07-05 Thread lin hui
Hi, Thank you for your Reply ! I have sloved the issue. Thank you! Cheers, lin -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=74261#74261 ___ osg-users mailing list

Re: [osg-users] [forum] Android can't build osgdb_png

2018-07-03 Thread lin hui
Hi, Anybody help!? Thank you! Cheers, lin -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=74249#74249 ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] [forum] Android can't build osgdb_png

2018-07-02 Thread lin hui
Hi, upup Thank you! Cheers, lin -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=74240#74240 ___ osg-users mailing list osg-users@lists.openscenegraph.org

[osg-users] [forum] Android can't build osgdb_png

2018-06-28 Thread lin hui
Hi, I'm building Android libs on Windows, other 3rdparty libs like osgdb_jpeg can all be build, except osgdb_png , is there something special and i missed? Thank you! Cheers, lin -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=74217#74217

Re: [osg-users] geometry shader with opengles

2018-04-03 Thread lin hui
Hi, I have succeeded on Android ,But not well on IOS,whether it is iphone4 or 6p or 6sp... they all show: version '310' is not supported (geometry shader only works on es3.1 later) But version 300 is OK(but couldn't use geometry shader),So is there somthing i missed? code now like this:

[osg-users] geometry shader with opengles

2018-04-02 Thread lin hui
Hi, I want to know if osg support geometry shader with opengles3.2?I have changed the profile to GLES3.I'm now testing on IOS. I have info like this: GEOMETRY glCompileShader "" FAILED GEOMETRY Shader "" infolog: ERROR: 0:15: 'layout' : syntax error: syntax error and this is my code: #version

[osg-users] Win32ConditionPrivateData question.

2010-02-02 Thread hui
Hi, I want to use openthreads condition. and find in inline {intwait (Mutex external_mutex, longtimeout_ms)// Prevent race conditions on the waiters_ count.InterlockedIncrement(waiters_); .. }   if this way, is that means it will always return 0?   Thanks,   Huiintresult = 0;

Re: [osg-users] osgtext::text::settext()

2009-11-16 Thread Wu Hui
Cyril Brulebois wrote: Wu Hui (16/11/2009): I add an Text to the HUD, and want to updata this text every frame in a callback function using settext every frame. However, the program will crash, the error is map/set not dereferenceable vector iterator not decrementable or something

[osg-users] osgtext::text::settext()

2009-11-15 Thread Wu Hui
Hi, I add an Text to the HUD, and want to updata this text every frame in a callback function using settext every frame. However, the program will crash, the error is map/set not dereferenceable vector iterator not decrementable or something in Wincore.cpp .I think this must have something

[osg-users] DrawImplementation issue with Intel video card.

2009-03-12 Thread hui
in this way until the VBO crashed. Any reason for that? Thanks a lot. Hui ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] gecko plugin working for windows?

2008-12-05 Thread hui
Thanks for helping me. I am also building it by cygwin follow the instruction, but since you mention it is a long time pain, could you provide more detail what instruction you follow to build it? Hui Hi Hui, The gecko plugin should work on Windows, but you'll need the correct version of XUL

[osg-users] gecko plugin working for windows?

2008-12-04 Thread hui
Hi,   Is that true that gecko plugin so far only work under linux? I download win32 gecko sdk but cannot fine xul library file, also mozjs library file. How to make it working?   Thanks   Hui ___ osg-users mailing list osg-users

[osg-users] multiple texture mix with glsl

2008-10-24 Thread hui
(color, 1.0);\n }\n Thanks for any help. Hui ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

[osg-users] ShadowMap question.

2008-10-07 Thread hui
for the shadow receiver? Another question, do I need to create a vertext shader to calculate the matrix transformation between two camera(one light, one main cam)? Thanks a lot. Hui ___ osg-users mailing list osg-users@lists.openscenegraph.org

[osg-users] when should use GraphicsWindowWin32

2008-07-07 Thread hui
GraphicWindowWin32 class? Thanks Hui ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

[osg-users] problem of qt plugin for rtsp real time streaming

2008-07-06 Thread hui
. Since I am not familiar with quicktime API, it really confused me. Thanks for any help. Hui ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

[osg-users] problem of qt plugin for rtsp real time streaming

2008-07-05 Thread hui
help.  Hui ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

[osg-users] Quicktime plugin for real time streaming

2008-07-03 Thread hui
Hi,   Anyone try use quicktime plugin to work for rtsp streaming? I try the idea one user provide here and it really works on http streaming, but not for rtsp.   Thanks   Hui ___ osg-users mailing list osg-users@lists.openscenegraph.org http

[osg-users] how osg quicktime plugin handle quicktime message?

2008-06-27 Thread hui
in advance   Hui ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

[osg-users] render video stream with dynamic size

2008-06-26 Thread hui
.   Thanks   Hui ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Quick question: how to change the color of a node

2008-06-24 Thread hui
-ascii Some possibilities 1) Could use a shader 2) You could apply a material color 3) You traverse the nodes scene graph, finds it geometry, retrieves the color arrays and change their values   _  From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of hui Sent: Monday, June 23

[osg-users] problem of traverse two layer groups

2008-06-20 Thread hui
right?   Thanks.   Hui ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

[osg-users] problem set quicktime environment variable

2008-06-20 Thread hui
,   Could you tell me how to may these two variable working?   Thanks   Hui ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org