[osg-users] Composite Viewer to Multiple Windows

2010-06-25 Thread nikhil raprolu simha
Hi, I want to know if there is a simple way from converting composite viewer (having multiple views) to multiple windows each having a single view Thank you nikhil -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=29410#29410

[osg-users] OSG Observer

2010-06-24 Thread nikhil raprolu simha
Hi, I want to know what is an observer.And how is it generally be used(one or two things it is most commonly used for).And if possible links to some examples. Thanks in advance. Cheers, nikhil -- Read this topic online here:

[osg-users] Making objects transparent without using textures at all

2010-06-21 Thread nikhil raprolu simha
Hi, I want to know if it is possible to make objects transparent without using a transparent texture .I am using the following code but it turns out to be opaque. ss-ref(); ss-setMode(GL_BLEND, StateAttribute::ON);

Re: [osg-users] Making objects transparent without using textures at all

2010-06-21 Thread nikhil raprolu simha
Hi, Thanks for the reply gordon. Which examples are you referring to? Cheers, nikhil -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=29205#29205 ___ osg-users mailing list

Re: [osg-users] Compilation Process of OSG Programs IDE Questions for OSG

2010-06-21 Thread nikhil raprolu simha
Hi, Sorry, I meant how to use qt along with osg ,i mean the how the .pro file must be directed to osg libs Thank you! Cheers, nikhil -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=29225#29225

[osg-users] multiple cameras:: example using viewer

2010-06-17 Thread nikhil raprolu simha
Hi, Can some one point me to a multiple cameras example(or anything that uses multiple cameras) using viewer(not producer). PS:I am a newbie. Thank you. Nikhil -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=29070#29070

Re: [osg-users] multiple cameras:: example using viewer

2010-06-17 Thread nikhil raprolu simha
Hi Robert, Thank you. I want to know what are the changes that i would need to make in the following code so that it runs in 2.8.0. Cheers, nikhil Code: Producer::CameraConfig* setupCameras() { // Declare a camera configuration instance.. Producer::CameraConfig* myCameraConfig =

Re: [osg-users] multiple cameras:: example using viewer

2010-06-17 Thread nikhil raprolu simha
Thanks Skylark, Can some one tell me what is the analogue for Producer::CameraConfig. Thanks in Advance. nikhil -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=29092#29092 ___ osg-users mailing

[osg-users] Raycasting

2010-06-10 Thread nikhil raprolu simha
Is there a way or a library to ray cast in OSG? Thanks, Nikhil. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=28775#28775 ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] Raycasting

2010-06-10 Thread nikhil raprolu simha
Hi, Thanks Robert. And @all sorry for being vague in my previous post. I need to simulate range space of a sensor. (or more clearly) I need to cast rays from a point(cone like beam) recognizing obstacles . Thanks, nikhil -- Read this topic online here:

[osg-users] Camera highlighting

2010-06-09 Thread nikhil raprolu simha
Hi all, I need to set up two cameras in my scene and highlight the region seen by a particular camera when seen thru the other camera. Is there a simple way to do it? Thanks, Nikhil -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=28719#28719

Re: [osg-users] Camera highlighting

2010-06-09 Thread nikhil raprolu simha
it is a 3d region thanks for the info -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=28734#28734 ___ osg-users mailing list osg-users@lists.openscenegraph.org

[osg-users] To make a object visible in another camer only as much seen by given camera

2010-06-04 Thread nikhil raprolu simha
Hi I want to if there is a way to make only certain part('certain' being only as much seen by another camera). Nikhil -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=28591#28591 ___ osg-users

[osg-users] Disable culling of a particular node or Create a partial cylinder

2010-06-03 Thread nikhil raprolu simha
Hi, I am trying to render a quarter cylinder(pie-like).I notice that the half cylinder gets culled (in most of views(viewed using trackballmanipulator)) is there a way to disable culling or another way to render a partial cylinder? ... nikhil -- Read this topic online here:

Re: [osg-users] OSG lighting doubt

2010-06-02 Thread nikhil raprolu simha
Hi Sebastian, Thanks for the reply.It looks like there are no raycasting libraries for OSG (unlike OGRE). -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=28499#28499 ___ osg-users mailing list

Re: [osg-users] OSG lighting doubt

2010-06-02 Thread nikhil raprolu simha
Hi, I am getting a feeling that using osgVolume(rayCasting) i can get the lights done. I am using 2.8.0 . I am not sure though(Hence this post). Thanks in advance, nikhil -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=28503#28503

[osg-users] OSG lighting doubt

2010-05-23 Thread nikhil raprolu simha
i am new to osg. i tried to figure out what are the properties of light that are to be set so that the light is visible on the space(3d) along with the surface(this is default). but didn't go far. thanks in advance -- Read this topic online here: