call me Om
by the way thanks Robert for the help. it fixed my errors and after this i
just have to add one more header file to complete my compilation .. i
included osg/TrangleFunctor ...
thanks again ...
On Thu, Feb 7, 2013 at 2:44 PM, Robert Osfield robert.osfi...@gmail.comwrote:
Hi
i want to write the Teapot program which requires GLUT libraries...
i am using Ubuntu 12.10 and downloaded GLUT-3.7.tar.gz file from the
official website of openGL... but i am facing problem in building these
pakages ...
i first replaces the Glut.cf file in the glut-3.7 dir with the file in
i am not able to compile program using TriangleFunctor. at the first
compilation i got some error saying cout is not a member of std + some
other chunks . So i added a iostream header file. And when i comiled it
again there are 3-4 screenful errors. am not able to understand these
scripts of error
please help me .. i m a begineer and stucked at very first program
i build OSG on ubuntu 12.10 with cmake using unix makefile generetor . i
build them succesfully. when i build cmake script and rum make command it
says
[100%] Building CXX object CMakeFiles/MyProject.dir/main.cpp.o
In file
AM, om prakash Paliwal
omprakash.paliwa...@gmail.com wrote:
ok , i got it now. i ran make VERBOSE=1 and i got this
heart-hacker@hearthacker-HP-Pavilion-g6-Notebook-PC:~/OpenSg/project$
make VERBOSE=1
/usr/bin/cmake -H/home/heart-hacker/OpenSg/project
-B/home/heart-hacker/OpenSg/project
thanks again for the help and assistance ... i am very delighted to be with
u all
On Tue, Feb 5, 2013 at 10:40 AM, Ulrich Hertlein u.hertl...@sandbox.dewrote:
On 5/02/13 14:29, om prakash Paliwal wrote:
/usr/bin/c++
*/-I/home/heart-hacker/OpenSg/build_OpenSceneGraph/include
...@att.net wrote:
Well on all the items that have the following:
${OSGVIEWER_INCLUDE_DIR
They all need to be have a closing brace, }. Putting that at the end
should get rid of that error.
On Sat, 2013-02-02 at 11:12 +0530, om prakash Paliwal wrote:
one more problem i have ... when i
i am a beggineer ... and i stuck at very begining . i created my first OSG
program in ubuntu i get this error message ...
Scanning dependencies of target MyProject
[100%] Building CXX object CMakeFiles/MyProject.dir/test.cpp.o
/home/heart-hacker/osgproject/program-2/test.cpp:1:23: fatal error:
()
add_executable( MyProject test.cpp )
config_project( MyProject OPENTHREADS )
config_project( MyProject OSG )
config_project( MyProject OSGDB )
config_project( MyProject OSGUTIL )
config_project( MyProject OSGVIEWER )
On Sat, Feb 2, 2013 at 10:55 AM, om prakash Paliwal
omprakash.paliwa
I've been using Gmail and thought you might like to try it out. Here's an
invitation to create an account.
You're Invited to Gmail!
om prakash Paliwal has invited you to open a Gmail account.
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intuitive, efficient
hi all,
I am facing a problem with statistics display in ATI cards. The GPU time
isn't getting displayed if I am running with ATI cards where as there is
no such issue with NVDIA cards. Is this a known issue? Is there a way in
which I can get around ?
Thanks
Om
Hi,
I am having some problems with the .dbf plugin. Can sombody please tell
what setUserData() method (in ESRIShapeReaderWriter.cpp)does? or where
the data passed to the method is used?
Thanks
Om
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I would have loved to :-) . Somebody got to persuade my customer ;-) .
Thanks for you response.
Om.
Robert Osfield wrote:
Hi Om,
This is a known ATI/Prism driver bug related to wireframe display.
Personally I'd just get a cheap linux box stuff in a NVidia graphics
card, take out
factor.Since the data is of very low resolution try giving a scale
factor in the range of around 10^(-3).
Om
ümit uzun wrote:
Hi Robert;
I wrote all thing what I have done! And I insert all my result in OSGDEM folder
which you can download from
http://rapidshare.com/files/72243472
Hi,
Which are the file formats supported by osgterrain?
I tried running the osgterrain example using .osga, .ive and geotiff
files without any success.
Is their any info available about osgterrain in detail?
Thanks in advance,
Om
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without any warning or
error message.
Is there any dependency between the image resolution and no of levels?
Or is it because of some other reasons?
Thanks.
Om
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http
the texture maps if required
Thanks
om
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hi,
I am using Open Scene Graph version 2.1.11 and I have checked out latest
version of Virtual Planet Builder dated 20/09/07.
I am getting the following errors while build.
/VirtualPlanetBuilder/src/vpb/DatabaseBuilder.cpp: In member function
`bool TemplateSerializerC, P::read(osgDB::Input,
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