Thank you guys, it works perfectly fine :)
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> try dirtyBound function on your objects that you change.
+ dirtyDisplayList
Greetings,
Daniel
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Daniel Trstenjak Tel : +49 (0)7071-9457-2
Hi,
try dirtyBound function on your objects that you change.
jp
Adrien Joly wrote:
Hi,
I am currently trying to build a "dynamic line". I mean the extremities of the
segment can be attached to a node and change everytime the node position relativelly to
the world change. Actually, I have a
Hi,
I am currently trying to build a "dynamic line". I mean the extremities of the
segment can be attached to a node and change everytime the node position
relativelly to the world change. Actually, I have a NodeCullback redefined
class and a geode redefined class.
Here is the code :
Code:
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