Re: [osg-users] [beginner question] How to render from custom camera?

2009-05-08 Thread Batateam
I'm also not sure why that Camera node would be placed as a child under a Transform node, because the Camera reference frame is set to ABSOLUTE_RF, which basically causes it to ignore the effects of any parent -- Read this topic online here:

Re: [osg-users] [beginner question] How to render from custom camera?

2009-05-08 Thread Jason Fisher
Yeah, I made a mistake on that too, so forget this. I was sure to remember that the camera gets moved by the transform node. But I was wrong, this probably resulted from my misunderstanding of cameras. Since I'm used to game engines it made more sense to me the camera instead of the scene would

Re: [osg-users] [beginner question] How to render from custom camera?

2009-05-06 Thread Robert Osfield
Hi What ever you real name is because you too much of ?? to use a reasonable human readable name, please fix it if you want respect from this community. On Wed, May 6, 2009 at 11:01 AM, Real Name o...@ithrak.cjb.net wrote: Thank you for your answer. Like I already assumed before, this was a

Re: [osg-users] [beginner question] How to render from custom camera?

2009-05-06 Thread Jason Fisher
robertosfield wrote: Hi What ever you real name is because you too much of ?? to use a reasonable human readable name I think there is no reason to get offensive -- as you might understand I formed a habit of not using my name on public forums. robertosfield wrote: please fix it if Done.

Re: [osg-users] [beginner question] How to render from custom camera?

2009-05-06 Thread Robert Osfield
Hi Jason ;-) On Wed, May 6, 2009 at 12:03 PM, Jason Fisher o...@ithrak.cjb.net wrote: robertosfield wrote: Hi What ever you real name is because you too much of ?? to use a reasonable human readable name I think there is no reason to get offensive -- as you might understand I formed a

[osg-users] [beginner question] How to render from custom camera?

2009-05-02 Thread Real Name
Hi everybody, I am using osgART for an AR project I'm currently working on, which joins osg and ARTookit -- but since my question is rather regarded to osg, I'm asking you folks... In osgART the developers seem to create a custom camera they place inside the scenegraph, under a transform

Re: [osg-users] [beginner question] How to render from custom camera?

2009-05-02 Thread Paul Martz
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Real Name Sent: Saturday, May 02, 2009 9:00 AM To: osg-users@lists.openscenegraph.org Subject: [osg-users] [beginner question] How to render from custom camera? Hi everybody, I am using osgART for an AR project I'm currently working