Re: [osg-users] [build] LNK2019: declspec(dllimport)

2009-08-04 Thread David Goering
Thanks for your reply, that seemed to be the problem it was set to SingleThreaded. Now I have the video Plugin running on OpenSceneGraph... thanks! David -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=15763#15763 _

Re: [osg-users] [build] LNK2019: declspec(dllimport)

2009-08-03 Thread Simon Hammett
I'm guessing 'Nicht aufgelöstes externes' means symbol not found. You need to make sure your exe and the dlls are all using the same Runtime Library option. Do project properties -> C/C++ -> Code Generation and check the 'Runtime Library' line. That has to be the same for everything and should g

[osg-users] [build] LNK2019: declspec(dllimport)

2009-08-03 Thread David Goering
Hey, its me... again... |-) I got the OpenSceneGraph Viewer Window working, now I added OsgArt libraries to the linker, in order to use the funcionality of OSGART, now I always get the following error: Code: OsgArtTest error LNK2019: Nicht aufgelöstes externes Symbol '"__declspec(dllimport) p