Michael Reichel wrote:
> Hi,
> first of all: I am new to OSG!
> I like to programm a diplay for scientific purposes. I want to display lots
> (lets say 500 - 10.000.000) Boxes. At each time cycle (100ms) ist can be 500
> - 10.000.000 Boxes.
> All examples I read so far contained a allocation of
Hi Michael,
The test you have in hand is very nieche, handling 10 million elements will
require special care in creating and managing the scene graph. To get decent
performance you will have most likely have to batch the box primitives into
groups, and using geometry instancing will probably be es
Hi,
first of all: I am new to OSG!
I like to programm a diplay for scientific purposes. I want to display lots
(lets say 500 - 10.000.000) Boxes. At each time cycle (100ms) ist can be 500 -
10.000.000 Boxes.
All examples I read so far contained a allocation of memeory for all of those
Boxes in
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