[osg-users] [osgCompute] Problem with postfilter/rtt setup

2012-12-26 Thread Thorsten Roth
Hi, I have a slight problem with my tries to get some post processing working with osgCompute (most recent trunk version from today). I have several textures attached to my cameras in a RTT manner, e.g. like this: Code: textures.colorTex = new osgCuda::Texture2D; textures.colorTex->setNam

Re: [osg-users] [osgCompute] Problem with postfilter/rtt setup

2013-01-24 Thread Thorsten Roth
Hi, this has actually already been fixed soon after I had posted it. I simply didn't know I had to attach those additional observers so it's known when the texture is updated. After adding this, it works flawlessly. OsgCompute is really just what I've been looking for :) ... Thank you! Chee