Hi Christoph,
I think you misunderstood what UnitOut is good for. UnitOut outputs the result
to the framebuffer. If you want to combine several osgPPU effects, you would
need UnitInOut, since this one does output to a texture, which can be reused.
greetings,
art
meh11 wrote:
> Hi,
>
> I woul
Hi,
I would like to stack multiple image effects on top of each other. But the
thing which is confusing me is the UnitOut Node. Wouldn't it be easier to just
output the last PPU's image when there's nothing attached to it?
Or should I add multiple processors to the camera? Will they pick up the
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