I've seen that kind of problems on AMD/ATI boards. Luc
De : Robert Osfield <robert.osfi...@gmail.com> A : osg-users@lists.openscenegraph.org Date: 30/10/2012 15:27 Objet : Re: [osg-users] [osgPlugins] DDS Texture vanish with LINEAR_MIPMAP_LINEAR Envoyé par : osg-users-boun...@lists.openscenegraph.org Hi Tim, Try running your app on a system with a difference graphics card/driver, there is a change the issue is a driver bug. Robert. On 30 October 2012 09:18, Tim Rambau <tim.ram...@dlr.de> wrote: > Hi, > > I have a terrain model with 1024x1024 DXT1 textures. Using a min filter with LINEAR_MIPMAP_LINEAR the textures are gone, changing only this filter to LINEAR everything is back again. The textures contain 1 main image and 10 mipmaps... > > Any ideas? > > Thanks & Cheers, > Tim. > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=50877#50877 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
_______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org