I've seen that kind of problems on AMD/ATI boards.

   Luc



De :
Robert Osfield <robert.osfi...@gmail.com>
A :
osg-users@lists.openscenegraph.org
Date:
30/10/2012 15:27
Objet :
Re: [osg-users] [osgPlugins] DDS Texture vanish with LINEAR_MIPMAP_LINEAR
Envoyé par :
osg-users-boun...@lists.openscenegraph.org



Hi Tim,

Try running your app on a system with a difference graphics
card/driver, there is a change the issue is a driver bug.

Robert.

On 30 October 2012 09:18, Tim Rambau <tim.ram...@dlr.de> wrote:
> Hi,
>
> I have a terrain model with 1024x1024 DXT1 textures. Using a min filter 
with LINEAR_MIPMAP_LINEAR the textures are gone, changing only this filter 
to LINEAR everything is back again. The textures contain 1 main image and 
10 mipmaps...
>
> Any ideas?
>
> Thanks & Cheers,
> Tim.
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=50877#50877
>
>
>
>
>
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> osg-users@lists.openscenegraph.org
> 
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