Re: [osg-users] [osgPlugins] FBX only Black Texture shown

2013-05-27 Thread Michael Borst
I managed to do it another way. when loading the Model override its Diffuse colour and Ambient colour to White and everything works fine. Cheers, Michael -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=54207#54207 _

Re: [osg-users] [osgPlugins] FBX only Black Texture shown

2013-04-22 Thread Michael Borst
Hi, I fixed the issue by importing the Models in 3ds Max and there i changed the diffuse Color from black to white and everything works. But what do i do when i don't own such a software and just buy some Models. Thank you! Cheers, Michael -- Read this topic online here: http:

Re: [osg-users] [osgPlugins] FBX only Black Texture shown

2013-03-25 Thread Sebastian Messerschmidt
Hello Michael, I have exactly the same problem with some fbx files. Unfortunately this seems to be related to the fbx importer not evaluating the texture-material mixing correctly. The problem is that the diffuse color indeed is black and the texture is not applied as decal. I've tried to fix

Re: [osg-users] [osgPlugins] FBX only Black Texture shown

2013-03-25 Thread Sergey Polischuk
Hi it can be down to your osg build dont have tga plugin, or some materials that osg fbx plugin dont know how to interpret correctly. You can convert your model to .osg or .osgt and check if there are textures etc. IIRC current osg fbx plugin have support for diffuse, reflection, opacity, self-

[osg-users] [osgPlugins] FBX only Black Texture shown

2013-03-25 Thread Michael Borst
Hi, i am new to this, so bear with me. The Problem i encountered is: after exporting from 3Ds Max to .fbx i could easily open the .fbx file with MotionBuilder on the same Pc. But if i try looking at the Model with the osganimationviewer on a Linux system, i can see the Animations but the Model i