Re: [osg-users] [osgPlugins] Loading an image to a texture

2009-10-06 Thread Tomlinson, Gordon
__ -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Giering Joseph Sent: Saturday, October 03, 2009 10:18 AM To: osg-users@lists.openscenegraph.org Subject: [osg-users] [osgPlugins] Loading an image

[osg-users] [osgPlugins] Loading an image to a texture

2009-10-05 Thread Giering Joseph
Hi, I have a problem to load an image to a texture by using this code. // create drawable geometry object osg::Geometry* pGeo = new osg::Geometry; // add 4 vertices creating a quad osg::Vec3Array* pVerts = new osg::Vec3Array; pVerts-push_back( osg::Vec3( 0, 0, 0 ) );

Re: [osg-users] [osgPlugins] Loading an image to a texture

2009-10-05 Thread Jean-Sébastien Guay
Hello Joseph, The image can't be found by readNodeFile. Where needs the image-file to be stored? Must I compile the jpeg-plugin? How can I compile this plugin? See the answers to your similar thread where you tried to load an obj file. Please don't post questions twice (these are the same