Hi, I try to build globe database. Works fine but when I try to build poligonal
database got segmentation fault.
vpbmaster --geocentric --POLYGONAL --compressor-nvtt --compressed-dxt1
--compression-quality-fastest -t bluemarble.tif -o earth.osgb
Thank you!
Cheers,
Roman
--
Hi Adun,
Sorry that are not enough information about your setup, can't help you.
What is your
- OS
- Compiler
- OSG version
- VPB version
- NVTT version
Anyway, if you VPBmaster run fails, try to simplify the command and remove all
unnecessary options like compression etc. if it works, add
Hi,
Lubuntu 11.04 x86
VPB from trunk
osg from trunk
nvtt from trunk
gcc 4.5.1
here is output
i@t520:~/work/atlantik/earth$ vpbmaster --geocentric --POLYGONAL -t
bluemarble.tif -l 6 -o 1.osgb
--geocentric
-t bluemarble.tif
ADD: bluemarble.tif
-o 1.osgb
Adding terrainTile
Hi,
ah!
vpbmaster calls osgdem to perform all the single processing tasks.
osgdem failed, therefor vpbmaster blacklistes the according host which is
unfortunately in your case your OS. Now vpbmaster has no machine available and
stops to process pending tasks.
look in the according *.task file
Hi,
Maybe you try to reproduce this error that happens only if you try to build
whole globe. I take world.tif from osgearth data.
vpbmaster --geocentric --POLYGONAL -t world.tif -o 1.osgb
if I try to build some region all works fine.
Thank you!
Cheers,
Roman
--
Read this topic
Hi, here is gdb
Starting program: /usr/local/bin/osgdem --run-path /home/i/work/atlantik/earth
-s build_master.source --record-subtile-on-leaf-tiles -l 2 --task
tasks/build_root_L0_X0_Y0.task --log logs/build_root_L0_X0_Y0.log
[Thread debugging using libthread_db enabled]
Hi,
Sorry I do not have time to dive into you seg fault, I showed you how you can
get the correct osgdem call, now you have to dive into your stack trace with
gdb and solve it.
As workaround:
I you discovered the whole globe option as problem, then avoid it. if your data
cover the globe
Hi Roman,
The EdgeCollapse::Edge belongs to osgUtil::Simplifier, which is used
for simplifying generated polygonal terrain tiles. I wonder if this
process causes the problem and we have to look for the bug into the
simplifier's implementation. Is it possible that you provide the
entire call stack
8 matches
Mail list logo