I'd like to talk to you about OSG+osgEarth+WebGL+Emscripten sometime. Shoot
me a message privately.
On Wed, Oct 22, 2014 at 9:42 AM, Sergey Kurdakov
wrote:
> Hi Chris,
>
> concerning
>
> >have you considered compiling osg and osgEarth 9and their dependencies)
> >via Emscripten into Javascript/We
Hi Chris,
concerning
>have you considered compiling osg and osgEarth 9and their dependencies)
>via Emscripten into Javascript/WebGL?
I still plan to put an update to my port of osg to emscripten, so it is
more useful, than in current state, possibly will port osgEarth ( as it is
one of my priori
Glen, have you considered compiling osg and osgEarth 9and their
dependencies) via Emscripten into Javascript/WebGL? This would give you a
cross-browser solution instead of an ActiveX solution.
It won't be easy, but I think the result might be great.
I don't know anyone who has used OSG+ActiveX=Fi
On 22 October 2014 02:40, Glen wrote:
> Hi Robert,
>
> Can you help me solve these issues?
>
Err... No...
I have never used Active-X in my life. I hardly touch Windows for
development. I have had minimal experience with osgEarth. I haven't ever
heard of FireBreath before.
There is a
Hi Robert,
Can you help me solve these issues?
发件人: osg-users [mailto:osg-users-boun...@lists.openscenegraph.org] 代表
Glen
发送时间: 2014年10月17日 11:20
收件人: osg-users@lists.openscenegraph.org
主题: [osg-users] Web browser crash when OSGEarth loading large model
Hello All,
Now I’
5 matches
Mail list logo