HI Guillaume,
2010/7/8 Guillaume Tazé :
> Hello, i'm trying to understand how ABSOLUTE_RF works, and i've made a small
> example. The problem is that it should works but it actually doesn't...
ABSOLTE_RF means that the when the cull traversal encounters a
Transform node it ignores the inherited m
Hello, i'm trying to understand how ABSOLUTE_RF works, and i've made a small
example. The problem is that it should works but it actually doesn't...
In the following lines :
osg::Group * group = new osg::Group();
{ //Relative
osg::PositionAttitudeTransform* pat = new osg::PositionAttitudeTransfo
Hi Pavel,
The RefererenceFrame in Transform is widely used and does work robust
with ABSOLTE_RF - this is how most users with do HUDs (Camera is a
subclass from Transform.)
Just becuase the view matrix is identity doesn't mean that any
subgraph underneath will be visible, far from it, the subgrap
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