Thanks for the answer.
How could I solve this?
2016-12-04 12:47 GMT+00:00 Robert Osfield :
> Hi Bruno,
>
> The complication with AutoTransform is the it computes it's values
> only in the CullVisitor so you'll inherit what ever the last frame
> used for it's settings. This should work OK most of
Hi Bruno,
The complication with AutoTransform is the it computes it's values
only in the CullVisitor so you'll inherit what ever the last frame
used for it's settings. This should work OK most of the time. If you
have multiple views on the scene this will mean that there are
multiple stats but on
Hello,
in my scene graph I'm using an AutoTransform to add a circle with
Radius=10, centered on (0,0,0):
float Radius = 10;
for (int i = 0; i < nPointsInCircle; i++)
vertArray[i] = Vec3d( radius * sin(...), radius* cos(...), 0.));
then I add this to a Drawable + Geode, and add that Geode
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