Hi, I would like to perform 16 bits per component off-screen rendering. In particular I need that each color channel (RGBA) be in 16 bits. I red that it maybe possible by using the framebuffer object extension. Can someone can confirm to me that this is possible? Does OpenSceneGraph 2.2 support the use of the framebuffer object extension of I need to update it at least to the version 2.4? If you have any hint about 16 bits per component off-screen rendering, please tell me. Thank you
Jonathan
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