Re: [osg-users] Add loaded model to a Camera Manipulator

2015-11-06 Thread Robert Osfield
Hi James, It's hard to know what is amiss as we don't know how the CameraManipulator is written and how exactly everything is glued together. As general note, the OSG's doesn't require the use of CameraManipulator, you can set the viewer's Camera's ViewMatrix yourself on each new frame if you exp

[osg-users] Add loaded model to a Camera Manipulator

2015-11-05 Thread James Nute
Hi, I'm trying to create a camera manipulator that looks like I am driving a model around from the inside. So far I have tried adding the node to a the camera manipulator as well as the camera itself as a child. I even added the loaded model to a PositionAttitudeTransform node and then adding t