Hi James,
It's hard to know what is amiss as we don't know how the CameraManipulator
is written and how exactly everything is glued together.
As general note, the OSG's doesn't require the use of CameraManipulator,
you can set the viewer's Camera's ViewMatrix yourself on each new frame if
you exp
Hi,
I'm trying to create a camera manipulator that looks like I am driving a model
around from the inside. So far I have tried adding the node to a the camera
manipulator as well as the camera itself as a child. I even added the loaded
model to a PositionAttitudeTransform node and then adding t
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