[osg-users] Anti-Grain and OpenSceneGraph

2009-01-27 Thread Kurt Sierens
Has anyone used the Anti-Grain library in OpenSceneGraph? I would like to get a better looking text display than the osgText node kit does. http://www.antigrain.com/index.html Thanks, Kurt _ Windows Live™ Hotmail®…more than jus

Re: [osg-users] Anti-Grain and OpenSceneGraph

2009-01-27 Thread Jeremy Moles
On Tue, 2009-01-27 at 11:06 -0500, Kurt Sierens wrote: > Has anyone used the Anti-Grain library in OpenSceneGraph? I would > like to get a better looking text display than the osgText node kit > does. If you're using Linux, you need to help me with osgPango. :) I have this same goal, and you can

Re: [osg-users] Anti-Grain and OpenSceneGraph

2009-01-27 Thread Kurt Sierens
implementation gives a rather chunky result at times. > Date: Tue, 27 Jan 2009 11:17:11 -0500> From: Jeremy Moles > > Subject: Re: [osg-users] Anti-Grain and > OpenSceneGraph> To: OpenSceneGraph Users > > Message-ID: > <1233073031.3353.40.ca...@dhcp196.emperorlin

Re: [osg-users] Anti-Grain and OpenSceneGraph

2009-01-27 Thread Jeremy Moles
ut we appear to be the minority. > > Date: Tue, 27 Jan 2009 11:17:11 -0500 > > From: Jeremy Moles > > Subject: Re: [osg-users] Anti-Grain and OpenSceneGraph > > To: OpenSceneGraph Users > > Message-ID: <1233073031.3353.40.ca...@dhcp196.emperorlinux.com> > > Conte

Re: [osg-users] Anti-Grain and OpenSceneGraph

2009-01-28 Thread David Spilling
Jeremy, Kurt, I care too! I admit, I've been lurking on the font quality issues because in our apps I have very tight control of the text size and positioning, so can tweak the placement/resolution to get the right look. However developments in this area wld be extremely valuable to me in the lon

Re: [osg-users] Anti-Grain and OpenSceneGraph

2009-01-28 Thread John Vidar Larring
Hi Jeremy, Kurt, and David, I care too;) In our application we render text as polygon meshes and outlines using FTGL (http://homepages.paradise.net.nz/henryj/code/). The problem with this approach is that FTGL is a pure rendering library and does not have any support for complex scripts (i.e.

Re: [osg-users] Anti-Grain and OpenSceneGraph

2009-01-28 Thread Jeremy Moles
-fast text. :) osgPango is good if you're willing to sacrifice a _bit_ of speed (it is slower since I'm not using a custom render function, just special setups of osg::Geometry) for font quality instead, particularly 2D pixel-aligned quality. > > > Date: Tue, 27 Jan 2009 11:17:11

Re: [osg-users] Anti-Grain and OpenSceneGraph

2009-01-28 Thread Glenn Waldron
Jeremy, Does osgPango support complex scripting for Arabic, etc.? Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Wed, Jan 28, 2009 at 8:55 AM, John Vidar Larring wrote: > Hi Jeremy, Kurt, and David, > > I care too;) In our application we render text as polygo

Re: [osg-users] Anti-Grain and OpenSceneGraph

2009-01-28 Thread Jeremy Moles
On Wed, 2009-01-28 at 13:58 -0500, Glenn Waldron wrote: > Jeremy, > > Does osgPango support complex scripting for Arabic, etc.? The question really is, "does Pango support complex scripting" and the answer is yes. :) osgPango is just a Texture "caching" layer for speed and flexibility in OpenGL.

Re: [osg-users] Anti-Grain and OpenSceneGraph

2009-01-29 Thread Glenn Waldron
Thanks Jeremy. This Arabic should translate roughly to "user interface": التربيط التبادلي للمستخدم Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Wed, Jan 28, 2009 at 2:17 PM, Jeremy Moles wrote: > On Wed, 2009-01-28 at 13:58 -0500, Glenn Waldron wrote: > >

Re: [osg-users] Anti-Grain and OpenSceneGraph (UNCLASSIFIED)

2009-01-28 Thread Buckley, Bob CTR MDA/IC
Classification: UNCLASSIFIED Caveats: NONE We're using glBitmap for 2d axially aligned text. Some infrastructure allows us to take advantage of Unicode TTF glyphs using user defined sizes. It's the same approach, but far more efficient, as glutBitmapCharacter. Bob Classification: UNCLASSIFIED

Re: [osg-users] Anti-Grain and OpenSceneGraph (osgWidget Awesomeness)

2009-01-29 Thread Jeremy Moles
/humility off Just wanted to share some screenshots with you guys: http://cubicool.plopbyte.net/arabic.png http://cubicool.plopbyte.net/markup.png http://cubicool.plopbyte.net/markup-wireframe.png The arabic.png screenshot is from a request earlier. The markup PNG's demonstrate a feature I just