Re: [osg-users] Any one has updated osgVrpn from Mike Weiblen to OSG-3.xx ?

2012-03-29 Thread Chris Hanson
I used it recently, but it was on 2.8.5. -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL

Re: [osg-users] Any one has updated osgVrpn from Mike Weiblen to OSG-3.xx ?

2012-03-29 Thread Paul Martz
I imagine svn trunk HEAD is the latest, and if it hasn't been ported yet, then no one has done it. Mike Weiblen, Chris, and I all stay in fairly frequent contact (we all live in the same geographic region), and hasn't mentioned any recent development to osgVRPN or osgToy. -Paul On

Re: [osg-users] Any one has updated osgVrpn from Mike Weiblen to OSG-3.xx ?

2012-03-29 Thread Pierre Bourdin
Ok thanks. I will use it with 2.8.x as I just need to do a short test with an intersense tracker... Pierre. 2012/3/29 Paul Martz pma...@skew-matrix.com I imagine svn trunk HEAD is the latest, and if it hasn't been ported yet, then no one has done it. Mike Weiblen, Chris, and I all stay in

[osg-users] Any one has updated osgVrpn from Mike Weiblen to OSG-3.xx ?

2012-03-28 Thread Pierre Bourdin
Dear all, I just wanted to do a short test using osg vrpn... I managed to compile osgVRPN osgVRPNviewer... It runs, but there's something wrong ? It looks like the camera matrix is not updated, or more probably it is squashed before the repaint ? The application is blinking, but no update of the