Re: [osg-users] Applying shaders or other effects within a shaped region.

2014-04-17 Thread Robert Osfield
Hi Josh, What you are trying to achieve is a step beyond entry level graphics so you'll need to be patient with learning all the bits required. The easiest way to do effects like this would be use multi-pass technique where the main scene without effects is rendered to the whole GraphicsWindow, t

Re: [osg-users] Applying shaders or other effects within a shaped region.

2014-04-09 Thread Josh Sutterfield
Hi, I am looking for some guidance to the right doc or example, or even just a hint or a few classes to look closely at. Essentially I want to create a piece of geometry that applies effects to any part of a node in its interior. What I would be modelling is a camera's field of view, so it wi

Re: [osg-users] Applying shaders or other effects within a shaped region.

2014-03-14 Thread Josh Sutterfield
Hi, I am looking for some guidance to the right doc or example, or even just a hint or a few classes to look closely at. Essentially I want to create a piece of geometry that applies effects to any part of a node in its interior. What I would be modelling is a camera's field of view, so it wi