Hello
I can not solve the problem ... I'm using FBX file with animation character
(osgAnimation :: BasicAnimationManager) The problem is that if I look at
the "feet" of the character, then everything is fine, but if I look up, the
whole character disappears. Another problem is that the osgUtil ::
Hi Maxim,
I'm don't have experience with FBX + osgAnimation so can't provide any
direct assistance. I am surprised you are using the old and deprecated
IntersectVisitor rather modern IntersectionVisitor. I don't know if this
might make a difference but it's worth changing over.
Robert.
On 24
Thank you for your help.
The problem is that if I look at the "feet" of the character, then
everything is fine, but if I look up, the whole character disappears?
2014-02-25 1:46 GMT+06:00 Robert Osfield :
> Hi Maxim,
>
> I'm don't have experience with FBX + osgAnimation so can't provide any
> d
I used the osgUtil :: IntersectionVisitor, but it did not fix the problem.
Object based on the osgAnimation :: BasicAnimationManager "not visible" to
IntersectionVisitor (
2014-02-25 9:35 GMT+06:00 Maxim Gammer :
> Thank you for your help.
>
> The problem is that if I look at the "feet" of the c
Hi Maxim,
On 25 February 2014 05:29, Maxim Gammer wrote:
> I used the osgUtil :: IntersectionVisitor, but it did not fix the problem.
> Object based on the osgAnimation :: BasicAnimationManager "not visible" to
> IntersectionVisitor (
Perhaps the osgAnimation author, Cedric Pinson, might have an
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