I would be interested in this, including perhaps collaborating and
contributing. Would you be able to develop this publicly somewhere like
github?
If you are looking at OpenCASCADE, you might consider this community-run
friendly fork, which seems much more accessible:
https://github.com/tpaviot/oc
No, but you might want to look at:
http://www.opencascade.org/
that's got all sorts of stuff in it.
On 2 July 2011 22:36, Daniel Peraza wrote:
> Hi, I'd like to know if OSG has any class for handling Boundary
> Representations before writing one by myself.
>
> I'm working with orthogonal pseud
Hi, I'd like to know if OSG has any class for handling Boundary Representations
before writing one by myself.
I'm working with orthogonal pseudo polyhedra.
...
Thank you!
Cheers,
Daniel
--
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http://forum.openscenegraph.org/viewtopic.php?p=41120#4112
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