Re: [osg-users] Building Virtual Planet Builder (0.9.12) on multiple computers

2012-05-02 Thread Sean K
Thanks for all the responses. But the only way that I could get rid of the problem is to re-run the cmake again. Otherwise the vs2010 project is hosed. And I could only get the osgdem (release) version compiled and linked successfully -- with some tweaking in VS2010. The osgdemd (debug) version

Re: [osg-users] Building Virtual Planet Builder (0.9.12) on multiple computers

2012-05-02 Thread Martin Naylor
Hi, I know it sounds daft! But you have tried a clean of the build from VS2010, also make sure you delete the cache from the CMake menu before rerunning cmake. I would checkout a fresh copy and see if that builds as well against your libs etc... If that still fails then a repair on VS2010, I have

[osg-users] Building Virtual Planet Builder (0.9.12) on multiple computers

2012-05-02 Thread Sean K
My boss gave me his visual studio 2010 project for vpb. He and I have the same file directory structure for where we put our GDAL 1.6.0, OpenSceneGraph-3.0.1, and the vpb0.9.12. Just using this Visual Studio project files for vpb, it gave me this build error. I tried to build ALL_BUILD but it f