Re: [osg-users] Calculating Up Vector

2008-02-28 Thread Cysneros, Nelson SPAWAR
] [mailto:[EMAIL PROTECTED] On Behalf Of Cysneros, Nelson SPAWAR Sent: Thursday, February 28, 2008 10:35 AM To: OpenSceneGraph Users Subject: [osg-users] Calculating Up Vector I'm having a problem trying to calculate the UP vector of a node as it makes a 360 roll. I'm setting the camera

[osg-users] Calculating Up Vector

2008-02-28 Thread Cysneros, Nelson SPAWAR
I'm having a problem trying to calculate the UP vector of a node as it makes a 360 roll. I'm setting the camera viewpoint like this: //Update View osg::Vec3 eye( cameraX, cameraY, cameraZ); osg::Vec3 center(nodeX,nodeY,nodeZ); osg::Vec3 up(nodeX,nodeY,nodeZ); viewer->getCamera()->setViewMatrix