[osg-users] Can I use Material, Color, LightSource, etc. in Android?

2018-07-19 Thread Daniel Ponsoda
Hi, I'm playing with the OSG sample code for Android (GLES2) and as I see, it attaches user defined GLSL shaders to the drawable objects in order to display them with the proper shading effects. Is it not possible to use the OSG API Objects such as Material, Color, LightSource etc. when progra

Re: [osg-users] Can I use Material, Color, LightSource, etc. in Android?

2018-07-19 Thread Trajce Nikolov NICK
Hi, http://forum.openscenegraph.org/viewtopic.php?t=11390 Chris is explaining well here. Hope it helps Cheers, Nick On Thu, Jul 19, 2018 at 12:09 PM Daniel Ponsoda wrote: > Hi, > > I'm playing with the OSG sample code for Android (GLES2) and as I see, it > attaches user defined GLSL shaders t