Re: [osg-users] Capping holes made by clipping?

2009-05-24 Thread Paul Griffiths
Hi, I know I said I wouldnt need this feature for a while yet, but i do. I need to impliment this before my toolkit gets too large. So in the hope that someones up to the challenge I present here a simple example of a shadowed scene containing a cube which has been split in half by a

Re: [osg-users] Capping holes made by clipping?

2009-05-23 Thread Paul Griffiths
[Image: http://img265.imageshack.us/img265/922/capping.png ] This is the problem im having, as my window is scrolled, this funny looking chrome block sticking through my window in this example is being clipped at the window top, but it's leaving a hole, i really need to fix this. Any ideas?

Re: [osg-users] Capping holes made by clipping?

2009-05-23 Thread Paul Martz
://www.skew-matrix.com +1 303 859 9466 -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Paul Griffiths Sent: Friday, May 22, 2009 4:06 PM To: osg-users@lists.openscenegraph.org Subject: [osg-users] Capping

Re: [osg-users] Capping holes made by clipping?

2009-05-23 Thread Paul Martz
Yes, thats exactly what im after, so it doesnt come standard with osg then? The ability to do this is standard in OSG. :-) Given the choice between a CISC-like bunch of baked in functionality with default behavior that is difficult to modify, and a set of RISC-like flexible tools that allow my

Re: [osg-users] Capping holes made by clipping?

2009-05-23 Thread Paul Griffiths
[quote=Paul Martz] If it's something you really need done now, No, im in no real hurry, am 6-12-24-48 months away to be honist. But if you or anyone does impliment such a feature or comes upon such info then please dont forget me. -- Read this topic online here:

[osg-users] Capping holes made by clipping?

2009-05-22 Thread Paul Griffiths
Hi, Im using a clipNode, and when I clip a model, i get a hole, can these be filled? ... Thank you! Cheers, PaulG -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=12796#12796 ___ osg-users mailing