Re: [osg-users] Changing another thread's node's StateSet's data

2016-12-13 Thread Robert Osfield
Hi Fei, Did you mean just to repeat exactly the same message you wrote 8 days ago? Just repeating things doesn't provide anyone with any extra information in which to help understand what help you specifically need. I have already pointed out there is number of things you are discussing that are

Re: [osg-users] Changing another thread's node's StateSet's data

2016-12-12 Thread Fei Liu
CTW_Liu wrote: > Hi, > > I have a project which is required WPF to show a 3d scene, so I create a CLR > dll project and a C++ dll project which use OSG. All of them were created in > VS2013 and my osg version is 3.4.0. > > One of the demands in my project is that users can change model's textu

Re: [osg-users] Changing another thread's node's StateSet's data

2016-12-05 Thread Fei Liu
Hi Robert, Thanks for your advice. This is the first time that I have used osg, and I'm not farmiliar enough to it. Thank you! Cheers, Fei -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69608#69608 __

Re: [osg-users] Changing another thread's node's StateSet's data

2016-12-05 Thread Robert Osfield
Hi Fei, I am not familiar with the WPF, CLR acronyms, are these Windows specific topics? It's generally best to define acronyms if they aren't completely standard. As for accessing nodes StateSet's, if you have access to the Node then you have access to the Node's set/getStateSet() methods. The

[osg-users] Changing another thread's node's StateSet's data

2016-12-05 Thread Fei Liu
Hi, I have a project which is required WPF to show a 3d scene, so I create a CLR dll project and a C++ dll project which use OSG. All of them were created in VS2013 and my osg version is 3.4.0. One of the demands in my project is that users can change model's texture through WPF's button. I cr