Hi,
We recently got a strange crash behavior in our software. We were fixing a
piece of code that caused GL_ERRORS on some platforms. When we had fixed this,
a new bug surfaced in a completely different part of the code base. It was code
that had worked for years, but suddenly it started to mak
Hi Bjorn,
You need to set the DataVariance to DYNAMIC on the Drawable that you
are modifying, setting the DataVariance on the Geode won't affect the
management of threads as it's only the Drawable and StateSet leaves
that make it into the rendering backend.
Robert.
On 2 June 2014 10:26, Björn Bl
Hi Robert,
Thank you! That should have been obvious.
Sometime you just need a second set of eyes to look at your code.
Regards
Björn
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