> Thanks,
> Curt
>
>
>
>
>
>
> -Original Message-----
> From: Mike Weiblen <[EMAIL PROTECTED]>
> To: OpenSceneGraph Users
> Sent: Sun, 4 May 2008 7:47 pm
> Subject: Re: [osg-users] Compling STATIC version of OSG, - using static
> plugins?
>
eneGraph Users
Sent: Sun, 4 May 2008 7:47 pm
Subject: Re: [osg-users] Compling STATIC version of OSG, - using static plugins?
On Fri, May 2, 2008 at 3:31 PM, <[EMAIL PROTECTED]> wrote:
> (The main problem is that I don't want to have to install
> Microsoft.VC80.DebugCRT redistr
On Fri, May 2, 2008 at 3:31 PM, <[EMAIL PROTECTED]> wrote:
> (The main problem is that I don't want to have to install
> Microsoft.VC80.DebugCRT redistributable C++ stuff with every install, which
> is required for the .dlls)
Please be sure to read Microsoft's license for their redistributable
Greetings all -
I have compiled a STATIC version of the OSG, and all associated plugins.
I'm working with a statically linked version of the planets example,
and get the errors:
"Could not find plugin to read objects from file "?? .jpg"
It looks like its trying to load the .dll version
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