pe?a
> *Sent:* Monday, February 18, 2008 2:08 PM
> *To:* OpenSceneGraph Users
> *Subject:* Re: [osg-users] Different frame ratio for different cameras?
>
>
>
> Thanks for your answer, and sorry for my monolithic post.
> I will try to make them more readable.
>
> Now that
EMAIL PROTECTED] On Behalf Of nicolas pe?a
Sent: Monday, February 18, 2008 2:08 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Different frame ratio for different cameras?
Thanks for your answer, and sorry for my monolithic post.
I will try to make them more readable.
Now that I see t
Thanks for your answer, and sorry for my monolithic post.
I will try to make them more readable.
Now that I see that in order to control the frame rates I need to use an
independent viewer
for each simulated camera;
- How can a set it to just render to a image and not display in the screen
at all
Hi Nicolas,
For future posts could you break you posts into several paragraphs so
the various questions and points are easier to spot and follow, this
will make it easier to read and answer without getting
misunderstandings.
I think the question are asking is how to do a viewer with different
vie
Hello, I work in a Spanish research group that mainly works on mobile
robotics and I am going to use OSG 2.2 to build an application (simulator of
multi-robot collaborative perception) that has a main view that the user
interact with, and a dynamic number of secondary views (one camera each)
that r
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